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<li class="navelem"><b>sf</b></li><li class="navelem"><a class="el" href="structsf_1_1ContextSettings.htm">ContextSettings</a></li> </ul>
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<a href="#pub-methods">Public Member Functions</a> |
<a href="#pub-attribs">Public Attributes</a> |
<a href="classsf_1_1ContextSettings-members.htm">List of all members</a> </div>
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<div class="title">sf::ContextSettings Class Reference<div class="ingroups"><a class="el" href="group__window.htm">Window module</a></div></div> </div>
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<p>Structure defining the settings of the OpenGL context attached to a window.
<a href="structsf_1_1ContextSettings.htm#details">More...</a></p>
<p><code>#include <<a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>></code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aafe35f8e257f9d1e496ed64e33e2ee9f"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#aafe35f8e257f9d1e496ed64e33e2ee9f">ContextSettings</a> (unsigned int depth=0, unsigned int stencil=0, unsigned int antialiasing=0, unsigned int major=2, unsigned int minor=0)</td></tr>
<tr class="memdesc:aafe35f8e257f9d1e496ed64e33e2ee9f"><td class="mdescLeft"> </td><td class="mdescRight">Default constructor. <a href="#aafe35f8e257f9d1e496ed64e33e2ee9f"></a><br/></td></tr>
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Public Attributes</h2></td></tr>
<tr class="memitem:a4809e22089c2af7276b8809b5aede7bb"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#a4809e22089c2af7276b8809b5aede7bb">depthBits</a></td></tr>
<tr class="memdesc:a4809e22089c2af7276b8809b5aede7bb"><td class="mdescLeft"> </td><td class="mdescRight">Bits of the depth buffer. <a href="#a4809e22089c2af7276b8809b5aede7bb"></a><br/></td></tr>
<tr class="separator:a4809e22089c2af7276b8809b5aede7bb"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ac2e788c201ca20e84fd38a28071abd29"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#ac2e788c201ca20e84fd38a28071abd29">stencilBits</a></td></tr>
<tr class="memdesc:ac2e788c201ca20e84fd38a28071abd29"><td class="mdescLeft"> </td><td class="mdescRight">Bits of the stencil buffer. <a href="#ac2e788c201ca20e84fd38a28071abd29"></a><br/></td></tr>
<tr class="separator:ac2e788c201ca20e84fd38a28071abd29"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ac4a097be18994dba38d73f36b0418bdc"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#ac4a097be18994dba38d73f36b0418bdc">antialiasingLevel</a></td></tr>
<tr class="memdesc:ac4a097be18994dba38d73f36b0418bdc"><td class="mdescLeft"> </td><td class="mdescRight">Level of antialiasing. <a href="#ac4a097be18994dba38d73f36b0418bdc"></a><br/></td></tr>
<tr class="separator:ac4a097be18994dba38d73f36b0418bdc"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:a99a680d5c15a7e34c935654155dd5166"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#a99a680d5c15a7e34c935654155dd5166">majorVersion</a></td></tr>
<tr class="memdesc:a99a680d5c15a7e34c935654155dd5166"><td class="mdescLeft"> </td><td class="mdescRight">Major number of the context version to create. <a href="#a99a680d5c15a7e34c935654155dd5166"></a><br/></td></tr>
<tr class="separator:a99a680d5c15a7e34c935654155dd5166"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:aaeb0efe9d2658b840da93b30554b100f"><td class="memItemLeft" align="right" valign="top">unsigned int </td><td class="memItemRight" valign="bottom"><a class="el" href="structsf_1_1ContextSettings.htm#aaeb0efe9d2658b840da93b30554b100f">minorVersion</a></td></tr>
<tr class="memdesc:aaeb0efe9d2658b840da93b30554b100f"><td class="mdescLeft"> </td><td class="mdescRight">Minor number of the context version to create. <a href="#aaeb0efe9d2658b840da93b30554b100f"></a><br/></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Structure defining the settings of the OpenGL context attached to a window. </p>
<p><a class="el" href="structsf_1_1ContextSettings.htm" title="Structure defining the settings of the OpenGL context attached to a window.">ContextSettings</a> allows to define several advanced settings of the OpenGL context attached to a window.</p>
<p>All these settings have no impact on the regular SFML rendering (graphics module) – except the anti-aliasing level, so you may need to use this structure only if you're using SFML as a windowing system for custom OpenGL rendering.</p>
<p>The depthBits and stencilBits members define the number of bits per pixel requested for the (respectively) depth and stencil buffers.</p>
<p>antialiasingLevel represents the requested number of multisampling levels for anti-aliasing.</p>
<p>majorVersion and minorVersion define the version of the OpenGL context that you want. Only versions greater or equal to 3.0 are relevant; versions lesser than 3.0 are all handled the same way (i.e. you can use any version < 3.0 if you don't want an OpenGL 3 context).</p>
<p>Please note that these values are only a hint. No failure will be reported if one or more of these values are not supported by the system; instead, SFML will try to find the closest valid match. You can then retrieve the settings that the window actually used to create its context, with <a class="el" href="classsf_1_1Window.htm#a5a9d5c15facf25ad4d9b2b30caa0a2db" title="Get the settings of the OpenGL context of the window.">Window::getSettings()</a>. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00036">36</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
</div><h2 class="groupheader">Constructor & Destructor Documentation</h2>
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<td class="memname">sf::ContextSettings::ContextSettings </td>
<td>(</td>
<td class="paramtype">unsigned int </td>
<td class="paramname"><em>depth</em> = <code>0</code>, </td>
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<td class="paramtype">unsigned int </td>
<td class="paramname"><em>stencil</em> = <code>0</code>, </td>
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<td class="paramname"><em>antialiasing</em> = <code>0</code>, </td>
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<td class="paramtype">unsigned int </td>
<td class="paramname"><em>major</em> = <code>2</code>, </td>
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<td class="paramtype">unsigned int </td>
<td class="paramname"><em>minor</em> = <code>0</code> </td>
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<p>Default constructor. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">depth</td><td>Depth buffer bits </td></tr>
<tr><td class="paramname">stencil</td><td>Stencil buffer bits </td></tr>
<tr><td class="paramname">antialiasing</td><td>Antialiasing level </td></tr>
<tr><td class="paramname">major</td><td>Major number of the context version </td></tr>
<tr><td class="paramname">minor</td><td>Minor number of the context version </td></tr>
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</dd>
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<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00048">48</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<h2 class="groupheader">Member Data Documentation</h2>
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<p>Level of antialiasing. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00062">62</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<p>Bits of the depth buffer. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00060">60</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<p>Major number of the context version to create. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00063">63</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<p>Minor number of the context version to create. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00064">64</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<p>Bits of the stencil buffer. </p>
<p>Definition at line <a class="el" href="ContextSettings_8hpp_source.htm#l00061">61</a> of file <a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a>.</p>
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<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="ContextSettings_8hpp_source.htm">ContextSettings.hpp</a></li>
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