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//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_SFML_WINDOW_HPP #define SFML_SFML_WINDOW_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include <SFML/System.hpp> #include <SFML/Window/Context.hpp> #include <SFML/Window/ContextSettings.hpp> #include <SFML/Window/Event.hpp> #include <SFML/Window/Joystick.hpp> #include <SFML/Window/Keyboard.hpp> #include <SFML/Window/Mouse.hpp> #include <SFML/Window/VideoMode.hpp> #include <SFML/Window/Window.hpp> #include <SFML/Window/WindowStyle.hpp> #endif // SFML_SFML_WINDOW_HPP //////////////////////////////////////////////////////////// /// \defgroup window Window module /// /// Provides OpenGL-based windows, and abstractions for /// events and input handling. /// //////////////////////////////////////////////////////////// |
Source at commit tip created 11 years 11 months ago. By Nathan Adams, Initial commit |
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