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Effect |
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PackedVector |
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States |
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Vertices |
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ClearOptions.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
694 bytes |
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ColorWriteChannels.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
910 bytes |
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CubeMapFace.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
915 bytes |
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DepthFormat.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
739 bytes |
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DeviceLostException.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
613 bytes |
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DeviceNotResetException.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
629 bytes |
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DirectionalLight.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.75 kB |
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DisplayMode.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.09 kB |
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DisplayModeCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.39 kB |
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DxtUtil.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
10.46 kB |
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GraphicsAdapter.cs |
8 years 10 months |
Ethan Lee: IsDefaultAdapter implemented... again |
4.28 kB |
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GraphicsDevice.cs |
8 years 9 months |
Ethan Lee: Getting GCHandles out of the GL/AL devices... |
34.70 kB |
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GraphicsDeviceStatus.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
625 bytes |
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GraphicsProfile.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
719 bytes |
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GraphicsResource.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
3.42 kB |
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IGLDevice.cs |
8 years 9 months |
Ethan Lee: Pull GCHandles out of GetTextureDatas |
7.14 kB |
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IGraphicsDeviceService.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
603 bytes |
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IRenderTarget.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.52 kB |
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Model.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
6.17 kB |
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ModelBone.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.02 kB |
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ModelBoneCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
3.01 kB |
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ModelEffectCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.65 kB |
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ModelMesh.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.84 kB |
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ModelMeshCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
3.17 kB |
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ModelMeshPart.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.32 kB |
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ModelMeshPartCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.70 kB |
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NoSuitableGraphicsDeviceException.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
669 bytes |
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OcclusionQuery.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.32 kB |
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OpenGLDevice.cs |
8 years 9 months |
Ethan Lee: Give memcpy its own region |
112.22 kB |
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OpenGLDevice_GL.cs |
8 years 10 months |
Ethan Lee: ES2 fallback fix |
42.12 kB |
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PresentationParameters.cs |
8 years 10 months |
Ethan Lee: Default PresentationParameters.RenderTargetUsage |
2.39 kB |
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PresentInterval.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.15 kB |
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PrimitiveType.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.10 kB |
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RenderTarget2D.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
3.42 kB |
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RenderTargetBinding.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.67 kB |
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RenderTargetCube.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
5.40 kB |
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RenderTargetUsage.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
873 bytes |
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ResourceCreatedEventArgs.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
556 bytes |
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ResourceDestroyedEventArgs.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
700 bytes |
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SamplerStateCollection.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.11 kB |
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SetDataOptions.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
927 bytes |
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SpriteBatch.cs |
8 years 10 months |
Ethan Lee: This should be private... |
27.33 kB |
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SpriteEffects.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
726 bytes |
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SpriteFont.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
6.31 kB |
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SpriteSortMode.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
1.25 kB |
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SurfaceFormat.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.77 kB |
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Texture.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
2.35 kB |
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Texture2D.cs |
8 years 9 months |
Ethan Lee: Pull GCHandles out of GetTextureDatas |
6.67 kB |
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Texture3D.cs |
8 years 9 months |
Ethan Lee: Fix leaking GCHandle |
4.90 kB |
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TextureCollection.cs |
8 years 9 months |
Ethan Lee: A null check would be wise... |
1.29 kB |
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TextureCube.cs |
8 years 9 months |
Ethan Lee: Pull GCHandles out of GetTextureDatas |
3.78 kB |
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Viewport.cs |
8 years 11 months |
Ethan Lee: Happy New Year! |
6.72 kB |