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Root/src/Graphics/ResourceDestroyedEventArgs.cs

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#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
#region Using Statements
using System;
#endregion
 
namespace Microsoft.Xna.Framework.Graphics
{
    public sealed class ResourceDestroyedEventArgs : EventArgs
    {
        #region Public Properties
 
        /// <summary>
        /// The name of the destroyed resource.
        /// </summary>
        public string Name
        {
            get;
            internal set;
        }
 
        /// <summary>
        /// The resource manager tag of the destroyed resource.
        /// </summary>
        public Object Tag
        {
            get;
            internal set;
        }
 
        #endregion
    }
}

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