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#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Input { /// <summary> /// Defines a button state for buttons of mouse, gamepad or joystick. /// </summary> public enum ButtonState { /// <summary> /// The button is released. /// </summary> Released, /// <summary> /// The button is pressed. /// </summary> Pressed } } |