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#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework { public interface IUpdateable { #region Properties bool Enabled { get ; } int UpdateOrder { get ; } #endregion #region Events event EventHandler<EventArgs> EnabledChanged; event EventHandler<EventArgs> UpdateOrderChanged; #endregion #region Methods void Update(GameTime gameTime); #endregion } } |