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Root/src/IDrawable.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
#region Using Statements
using System;
#endregion
 
namespace Microsoft.Xna.Framework
{
    public interface IDrawable
    {
        int DrawOrder
        {
            get;
        }
 
        bool Visible
        {
            get;
        }
 
        event EventHandler<EventArgs> DrawOrderChanged;
        event EventHandler<EventArgs> VisibleChanged;
 
        void Draw(GameTime gameTime);
    }
}

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