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#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// <summary> /// Defines options for filling the primitive. /// </summary> public enum FillMode { /// <summary> /// Draw solid faces for each primitive. /// </summary> Solid, /// <summary> /// Draw lines for each primitive. /// </summary> WireFrame } } |