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#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Graphics { public sealed class ResourceDestroyedEventArgs : EventArgs { #region Public Properties /// <summary> /// The name of the destroyed resource. /// </summary> public string Name { get ; internal set ; } /// <summary> /// The resource manager tag of the destroyed resource. /// </summary> public Object Tag { get ; internal set ; } #endregion } } |