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#region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// <summary> /// Describes the status of the <see cref="GraphicsDevice"/>. /// </summary> public enum GraphicsDeviceStatus { /// <summary> /// The device is normal. /// </summary> Normal, /// <summary> /// The device has been lost. /// </summary> Lost, /// <summary> /// The device has not been reset. /// </summary> NotReset } } |