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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// <summary> /// Defines classes for effect parameters and shader constants. /// </summary> public enum EffectParameterClass { /// <summary> /// Scalar class type. /// </summary> Scalar, /// <summary> /// Vector class type. /// </summary> Vector, /// <summary> /// Matrix class type. /// </summary> Matrix, /// <summary> /// Class type for textures, shaders or strings. /// </summary> Object, /// <summary> /// Structure class type. /// </summary> Struct } } |