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Root/src/Graphics/DisplayMode.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
 
/* Derived from code by the Mono.Xna Team (Copyright 2006).
 * Released under the MIT License. See monoxna.LICENSE for details.
 */
#endregion License
 
#region Using Statements
using System;
using System.Globalization;
#endregion
 
namespace Microsoft.Xna.Framework.Graphics
{
    [Serializable]
    public class DisplayMode
    {
        #region Public Properties
 
        public float AspectRatio
        {
            get
            {
                return (float) Width / (float) Height;
            }
        }
 
        public SurfaceFormat Format
        {
            get;
            private set;
        }
 
        public int Height
        {
            get;
            private set;
        }
 
        public int Width
        {
            get;
            private set;
        }
 
        public Rectangle TitleSafeArea
        {
            get
            {
                return new Rectangle(0, 0, Width, Height);
            }
        }
 
        #endregion
 
        #region Internal Constructor
 
        internal DisplayMode(int width, int height, SurfaceFormat format)
        {
            Width = width;
            Height = height;
            Format = format;
        }
 
        #endregion
 
        #region Public Static Operators and Override Methods
 
        public static bool operator !=(DisplayMode left, DisplayMode right)
        {
            return !(left == right);
        }
 
        public static bool operator ==(DisplayMode left, DisplayMode right)
        {
            if (ReferenceEquals(left, right)) // Same object or both are null
            {
                return true;
            }
            if (ReferenceEquals(left, null) || ReferenceEquals(right, null))
            {
                return false;
            }
            return (    (left.Format == right.Format) &&
                    (left.Height == right.Height) &&
                    (left.Width == right.Width) );
        }
 
        public override bool Equals(object obj)
        {
            return (obj as DisplayMode) == this;
        }
 
        public override int GetHashCode()
        {
            return (Width.GetHashCode() ^ Height.GetHashCode() ^ Format.GetHashCode());
        }
 
        public override string ToString()
        {
            return (
                "{{Width:" + Width.ToString() +
                " Height:" + Height.ToString() +
                " Format:" + Format.ToString() +
                "}}"
            );
        }
 
        #endregion
    }
}

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