#region License
#endregion
#region Using Statements
using
System;
#endregion
namespace
Microsoft.Xna.Framework
{
public
class
GameTime
{
#region Public Properties
public
TimeSpan TotalGameTime
{
get
;
internal
set
;
}
public
TimeSpan ElapsedGameTime
{
get
;
internal
set
;
}
public
bool
IsRunningSlowly
{
get
;
internal
set
;
}
#endregion
#region Public Constructors
public
GameTime()
{
TotalGameTime = TimeSpan.Zero;
ElapsedGameTime = TimeSpan.Zero;
IsRunningSlowly =
false
;
}
public
GameTime(TimeSpan totalGameTime, TimeSpan elapsedGameTime)
{
TotalGameTime = totalGameTime;
ElapsedGameTime = elapsedGameTime;
IsRunningSlowly =
false
;
}
public
GameTime(TimeSpan totalRealTime, TimeSpan elapsedRealTime,
bool
isRunningSlowly)
{
TotalGameTime = totalRealTime;
ElapsedGameTime = elapsedRealTime;
IsRunningSlowly = isRunningSlowly;
}
#endregion
}
}