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Root/src/CurveContinuity.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
 
/* Derived from code by the Mono.Xna Team (Copyright 2006).
 * Released under the MIT License. See monoxna.LICENSE for details.
 */
#endregion
 
namespace Microsoft.Xna.Framework
{
    /// <summary>
    /// Defines the continuity of keys on a <see cref="Curve"/>.
    /// </summary>
    public enum CurveContinuity
    {
        /// <summary>
        /// Interpolation can be used between this key and the next.
        /// </summary>
        Smooth,
        /// <summary>
        /// Interpolation cannot be used. A position between the two points returns this point.
        /// </summary>
        Step
    }
}

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