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#region License /* LzxDecoder.cs - C# port of libmsport's lzxd.c * Copyright 2003-2004 Stuart Caie * Copyright 2011 Ali Scissons * * Released under a dual MSPL/LGPL license. * See lzxdecoder.LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Content { using System.IO; class LzxDecoder { public static uint [] position_base = null ; public static byte [] extra_bits = null ; private LzxState m_state; public LzxDecoder ( int window) { uint wndsize = ( uint )(1 << window); int posn_slots; // Setup proper exception. if (window < 15 || window > 21) throw new UnsupportedWindowSizeRange(); // Let's initialize our state. m_state = new LzxState(); m_state.actual_size = 0; m_state.window = new byte [wndsize]; for ( int i = 0; i < wndsize; i++) m_state.window[i] = 0xDC; m_state.actual_size = wndsize; m_state.window_size = wndsize; m_state.window_posn = 0; // Initialize static tables. if (extra_bits == null ) { extra_bits = new byte [52]; for ( int i = 0, j = 0; i <= 50; i += 2) { extra_bits[i] = extra_bits[i+1] = ( byte )j; if ((i != 0) && (j < 17)) j++; } } if (position_base == null ) { position_base = new uint [51]; for ( int i = 0, j = 0; i <= 50; i++) { position_base[i] = ( uint )j; j += 1 << extra_bits[i]; } } // Calculate required position slots. if (window == 20) posn_slots = 42; else if (window == 21) posn_slots = 50; else posn_slots = window << 1; m_state.R0 = m_state.R1 = m_state.R2 = 1; m_state.main_elements = ( ushort )(LzxConstants.NUM_CHARS + (posn_slots << 3)); m_state.header_read = 0; m_state.frames_read = 0; m_state.block_remaining = 0; m_state.block_type = LzxConstants.BLOCKTYPE.INVALID; m_state.intel_curpos = 0; m_state.intel_started = 0; m_state.PRETREE_table = new ushort [(1 << LzxConstants.PRETREE_TABLEBITS) + (LzxConstants.PRETREE_MAXSYMBOLS << 1)]; m_state.PRETREE_len = new byte [LzxConstants.PRETREE_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY]; m_state.MAINTREE_table = new ushort [(1 << LzxConstants.MAINTREE_TABLEBITS) + (LzxConstants.MAINTREE_MAXSYMBOLS << 1)]; m_state.MAINTREE_len = new byte [LzxConstants.MAINTREE_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY]; m_state.LENGTH_table = new ushort [(1 << LzxConstants.LENGTH_TABLEBITS) + (LzxConstants.LENGTH_MAXSYMBOLS << 1)]; m_state.LENGTH_len = new byte [LzxConstants.LENGTH_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY]; m_state.ALIGNED_table = new ushort [(1 << LzxConstants.ALIGNED_TABLEBITS) + (LzxConstants.ALIGNED_MAXSYMBOLS << 1)]; m_state.ALIGNED_len = new byte [LzxConstants.ALIGNED_MAXSYMBOLS + LzxConstants.LENTABLE_SAFETY]; // Initialize tables to 0 (because deltas will be applied to them). for ( int i = 0; i < LzxConstants.MAINTREE_MAXSYMBOLS; i++) m_state.MAINTREE_len[i] = 0; for ( int i = 0; i < LzxConstants.LENGTH_MAXSYMBOLS; i++) m_state.LENGTH_len[i] = 0; } public int Decompress(Stream inData, int inLen, Stream outData, int outLen) { BitBuffer bitbuf = new BitBuffer(inData); long startpos = inData.Position; long endpos = inData.Position + inLen; byte [] window = m_state.window; uint window_posn = m_state.window_posn; uint window_size = m_state.window_size; uint R0 = m_state.R0; uint R1 = m_state.R1; uint R2 = m_state.R2; uint i, j; int togo = outLen, this_run, main_element, match_length, match_offset, length_footer, extra, verbatim_bits; int rundest, runsrc, copy_length, aligned_bits; bitbuf.InitBitStream(); // Read header if necessary. if (m_state.header_read == 0) { uint intel = bitbuf.ReadBits(1); if (intel != 0) { // Read the filesize. i = bitbuf.ReadBits(16); j = bitbuf.ReadBits(16); m_state.intel_filesize = ( int )((i << 16) | j); } m_state.header_read = 1; } // Main decoding loop. while (togo > 0) { // last block finished, new block expected. if (m_state.block_remaining == 0) { // TODO may screw something up here if (m_state.block_type == LzxConstants.BLOCKTYPE.UNCOMPRESSED) { if ((m_state.block_length & 1) == 1) inData.ReadByte(); /* realign bitstream to word */ bitbuf.InitBitStream(); } m_state.block_type = (LzxConstants.BLOCKTYPE)bitbuf.ReadBits(3);; i = bitbuf.ReadBits(16); j = bitbuf.ReadBits(8); m_state.block_remaining = m_state.block_length = ( uint )((i << 8) | j); switch (m_state.block_type) { case LzxConstants.BLOCKTYPE.ALIGNED: for (i = 0, j = 0; i < 8; i++) { j = bitbuf.ReadBits(3); m_state.ALIGNED_len[i] = ( byte )j; } MakeDecodeTable(LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS, m_state.ALIGNED_len, m_state.ALIGNED_table); // Rest of aligned header is same as verbatim goto case LzxConstants.BLOCKTYPE.VERBATIM; case LzxConstants.BLOCKTYPE.VERBATIM: ReadLengths(m_state.MAINTREE_len, 0, 256, bitbuf); ReadLengths(m_state.MAINTREE_len, 256, m_state.main_elements, bitbuf); MakeDecodeTable(LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS, m_state.MAINTREE_len, m_state.MAINTREE_table); if (m_state.MAINTREE_len[0xE8] != 0) m_state.intel_started = 1; ReadLengths(m_state.LENGTH_len, 0, LzxConstants.NUM_SECONDARY_LENGTHS, bitbuf); MakeDecodeTable(LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS, m_state.LENGTH_len, m_state.LENGTH_table); break ; case LzxConstants.BLOCKTYPE.UNCOMPRESSED: m_state.intel_started = 1; // Because we can't assume otherwise. bitbuf.EnsureBits(16); // Get up to 16 pad bits into the buffer. if (bitbuf.GetBitsLeft() > 16) inData.Seek(-2, SeekOrigin.Current); /* and align the bitstream! */ byte hi, mh, ml, lo; lo = ( byte )inData.ReadByte(); ml = ( byte )inData.ReadByte(); mh = ( byte )inData.ReadByte(); hi = ( byte )inData.ReadByte(); R0 = ( uint )(lo | ml << 8 | mh << 16 | hi << 24); lo = ( byte )inData.ReadByte(); ml = ( byte )inData.ReadByte(); mh = ( byte )inData.ReadByte(); hi = ( byte )inData.ReadByte(); R1 = ( uint )(lo | ml << 8 | mh << 16 | hi << 24); lo = ( byte )inData.ReadByte(); ml = ( byte )inData.ReadByte(); mh = ( byte )inData.ReadByte(); hi = ( byte )inData.ReadByte(); R2 = ( uint )(lo | ml << 8 | mh << 16 | hi << 24); break ; default : return -1; // TODO throw proper exception } } // Buffer exhaustion check. if (inData.Position > (startpos + inLen)) { /* It's possible to have a file where the next run is less than * 16 bits in size. In this case, the READ_HUFFSYM() macro used * in building the tables will exhaust the buffer, so we should * allow for this, but not allow those accidentally read bits to * be used (so we check that there are at least 16 bits * remaining - in this boundary case they aren't really part of * the compressed data). */ if (inData.Position > (startpos+inLen+2) || bitbuf.GetBitsLeft() < 16) return -1; //TODO throw proper exception } while ((this_run = ( int )m_state.block_remaining) > 0 && togo > 0) { if (this_run > togo) this_run = togo; togo -= this_run; m_state.block_remaining -= ( uint )this_run; // Apply 2^x-1 mask. window_posn &= window_size - 1; // Runs can't straddle the window wraparound. if ((window_posn + this_run) > window_size) return -1; // TODO: throw proper exception switch (m_state.block_type) { case LzxConstants.BLOCKTYPE.VERBATIM: while (this_run > 0) { main_element = ( int )ReadHuffSym(m_state.MAINTREE_table, m_state.MAINTREE_len, LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS, bitbuf); if (main_element < LzxConstants.NUM_CHARS) { // Literal: 0 to NUM_CHARS-1. window[window_posn++] = ( byte )main_element; this_run--; } else { // Match: NUM_CHARS + ((slot<<3) | length_header (3 bits)) main_element -= LzxConstants.NUM_CHARS; match_length = main_element & LzxConstants.NUM_PRIMARY_LENGTHS; if (match_length == LzxConstants.NUM_PRIMARY_LENGTHS) { length_footer = ( int )ReadHuffSym(m_state.LENGTH_table, m_state.LENGTH_len, LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS, bitbuf); match_length += length_footer; } match_length += LzxConstants.MIN_MATCH; match_offset = main_element >> 3; if (match_offset > 2) { // Not repeated offset. if (match_offset != 3) { extra = extra_bits[match_offset]; verbatim_bits = ( int )bitbuf.ReadBits(( byte )extra); match_offset = ( int )position_base[match_offset] - 2 + verbatim_bits; } else { match_offset = 1; } // Update repeated offset LRU queue. R2 = R1; R1 = R0; R0 = ( uint )match_offset; } else if (match_offset == 0) { match_offset = ( int )R0; } else if (match_offset == 1) { match_offset = ( int )R1; R1 = R0; R0 = ( uint )match_offset; } else // match_offset == 2 { match_offset = ( int )R2; R2 = R0; R0 = ( uint )match_offset; } rundest = ( int )window_posn; this_run -= match_length; // Copy any wrapped around source data if (window_posn >= match_offset) { // No wrap runsrc = rundest - match_offset; } else { runsrc = rundest + (( int )window_size - match_offset); copy_length = match_offset - ( int )window_posn; if (copy_length < match_length) { match_length -= copy_length; window_posn += ( uint )copy_length; while (copy_length-- > 0) window[rundest++] = window[runsrc++]; runsrc = 0; } } window_posn += ( uint )match_length; // Copy match data - no worries about destination wraps while (match_length-- > 0) window[rundest++] = window[runsrc++]; } } break ; case LzxConstants.BLOCKTYPE.ALIGNED: while (this_run > 0) { main_element = ( int )ReadHuffSym(m_state.MAINTREE_table, m_state.MAINTREE_len, LzxConstants.MAINTREE_MAXSYMBOLS, LzxConstants.MAINTREE_TABLEBITS, bitbuf); if (main_element < LzxConstants.NUM_CHARS) { // Literal 0 to NUM_CHARS-1 window[window_posn++] = ( byte )main_element; this_run -= 1; } else { // Match: NUM_CHARS + ((slot<<3) | length_header (3 bits)) main_element -= LzxConstants.NUM_CHARS; match_length = main_element & LzxConstants.NUM_PRIMARY_LENGTHS; if (match_length == LzxConstants.NUM_PRIMARY_LENGTHS) { length_footer = ( int )ReadHuffSym(m_state.LENGTH_table, m_state.LENGTH_len, LzxConstants.LENGTH_MAXSYMBOLS, LzxConstants.LENGTH_TABLEBITS, bitbuf); match_length += length_footer; } match_length += LzxConstants.MIN_MATCH; match_offset = main_element >> 3; if (match_offset > 2) { // Not repeated offset. extra = extra_bits[match_offset]; match_offset = ( int )position_base[match_offset] - 2; if (extra > 3) { // Verbatim and aligned bits. extra -= 3; verbatim_bits = ( int )bitbuf.ReadBits(( byte )extra); match_offset += (verbatim_bits << 3); aligned_bits = ( int )ReadHuffSym(m_state.ALIGNED_table, m_state.ALIGNED_len, LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS, bitbuf); match_offset += aligned_bits; } else if (extra == 3) { // Aligned bits only. aligned_bits = ( int )ReadHuffSym(m_state.ALIGNED_table, m_state.ALIGNED_len, LzxConstants.ALIGNED_MAXSYMBOLS, LzxConstants.ALIGNED_TABLEBITS, bitbuf); match_offset += aligned_bits; } else if (extra > 0) // extra==1, extra==2 { // Verbatim bits only. verbatim_bits = ( int )bitbuf.ReadBits(( byte )extra); match_offset += verbatim_bits; } else // extra == 0 { // ??? match_offset = 1; } // Update repeated offset LRU queue. R2 = R1; R1 = R0; R0 = ( uint )match_offset; } else if ( match_offset == 0) { match_offset = ( int )R0; } else if (match_offset == 1) { match_offset = ( int )R1; R1 = R0; R0 = ( uint )match_offset; } else // match_offset == 2 { match_offset = ( int )R2; R2 = R0; R0 = ( uint )match_offset; } rundest = ( int )window_posn; this_run -= match_length; // Copy any wrapped around source data if (window_posn >= match_offset) { // No wrap runsrc = rundest - match_offset; } else { runsrc = rundest + (( int )window_size - match_offset); copy_length = match_offset - ( int )window_posn; if (copy_length < match_length) { match_length -= copy_length; window_posn += ( uint )copy_length; while (copy_length-- > 0) window[rundest++] = window[runsrc++]; runsrc = 0; } } window_posn += ( uint )match_length; // Copy match data - no worries about destination wraps. while (match_length-- > 0) window[rundest++] = window[runsrc++]; } } break ; case LzxConstants.BLOCKTYPE.UNCOMPRESSED: if ((inData.Position + this_run) > endpos) return -1; // TODO: Throw proper exception byte [] temp_buffer = new byte [this_run]; inData.Read(temp_buffer, 0, this_run); temp_buffer.CopyTo(window, ( int )window_posn); window_posn += ( uint )this_run; break ; default : return -1; // TODO: Throw proper exception } } } if (togo != 0) return -1; // TODO: Throw proper exception int start_window_pos = ( int )window_posn; if (start_window_pos == 0) start_window_pos = ( int )window_size; start_window_pos -= outLen; outData.Write(window, start_window_pos, outLen); m_state.window_posn = window_posn; m_state.R0 = R0; m_state.R1 = R1; m_state.R2 = R2; // TODO: Finish intel E8 decoding. // Intel E8 decoding. if ((m_state.frames_read++ < 32768) && m_state.intel_filesize != 0) { if (outLen <= 6 || m_state.intel_started == 0) { m_state.intel_curpos += outLen; } else { int dataend = outLen - 10; uint curpos = ( uint )m_state.intel_curpos; m_state.intel_curpos = ( int )curpos + outLen; while (outData.Position < dataend) { if (outData.ReadByte() != 0xE8) { curpos++; continue ; } } } return -1; } return 0; } // TODO: Make returns throw exceptions private int MakeDecodeTable( uint nsyms, uint nbits, byte [] length, ushort [] table) { ushort sym; uint leaf; byte bit_num = 1; uint fill; uint pos = 0; // The current position in the decode table. uint table_mask = ( uint )(1 << ( int )nbits); uint bit_mask = table_mask >> 1; // Don't do 0 length codes. uint next_symbol = bit_mask; // Base of allocation for long codes. // Fill entries for codes short enough for a direct mapping. while (bit_num <= nbits ) { for (sym = 0; sym < nsyms; sym++) { if (length[sym] == bit_num) { leaf = pos; if ((pos += bit_mask) > table_mask) { return 1; // Table overrun } /* Fill all possible lookups of this symbol with the * symbol itself. */ fill = bit_mask; while (fill-- > 0) table[leaf++] = sym; } } bit_mask >>= 1; bit_num++; } // If there are any codes longer than nbits if (pos != table_mask) { // Clear the remainder of the table. for (sym = ( ushort )pos; sym < table_mask; sym++) table[sym] = 0; // Give ourselves room for codes to grow by up to 16 more bits. pos <<= 16; table_mask <<= 16; bit_mask = 1 << 15; while (bit_num <= 16) { for (sym = 0; sym < nsyms; sym++) { if (length[sym] == bit_num) { leaf = pos >> 16; for (fill = 0; fill < bit_num - nbits; fill++) { // if this path hasn't been taken yet, 'allocate' two entries. if (table[leaf] == 0) { table[(next_symbol << 1)] = 0; table[(next_symbol << 1) + 1] = 0; table[leaf] = ( ushort )(next_symbol++); } // Follow the path and select either left or right for next bit. leaf = ( uint )(table[leaf] << 1); if (((pos >> ( int )(15-fill)) & 1) == 1) leaf++; } table[leaf] = sym; if ((pos += bit_mask) > table_mask) return 1; } } bit_mask >>= 1; bit_num++; } } // full table? if (pos == table_mask) return 0; // Either erroneous table, or all elements are 0 - let's find out. for (sym = 0; sym < nsyms; sym++) if (length[sym] != 0) return 1; return 0; } // TODO: Throw exceptions instead of returns private void ReadLengths( byte [] lens, uint first, uint last, BitBuffer bitbuf) { uint x, y; int z; // hufftbl pointer here? for (x = 0; x < 20; x++) { y = bitbuf.ReadBits(4); m_state.PRETREE_len[x] = ( byte )y; } MakeDecodeTable(LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS, m_state.PRETREE_len, m_state.PRETREE_table); for (x = first; x < last;) { z = ( int )ReadHuffSym(m_state.PRETREE_table, m_state.PRETREE_len, LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS, bitbuf); if (z == 17) { y = bitbuf.ReadBits(4); y += 4; while (y-- != 0) lens[x++] = 0; } else if (z == 18) { y = bitbuf.ReadBits(5); y += 20; while (y-- != 0) lens[x++] = 0; } else if (z == 19) { y = bitbuf.ReadBits(1); y += 4; z = ( int )ReadHuffSym(m_state.PRETREE_table, m_state.PRETREE_len, LzxConstants.PRETREE_MAXSYMBOLS, LzxConstants.PRETREE_TABLEBITS, bitbuf); z = lens[x] - z; if (z < 0) z += 17; while (y-- != 0) lens[x++] = ( byte )z; } else { z = lens[x] - z; if (z < 0) z += 17; lens[x++] = ( byte )z; } } } private uint ReadHuffSym( ushort [] table, byte [] lengths, uint nsyms, uint nbits, BitBuffer bitbuf) { uint i, j; bitbuf.EnsureBits(16); if ((i = table[bitbuf.PeekBits(( byte )nbits)]) >= nsyms) { j = ( uint )(1 << ( int )(( sizeof ( uint )*8) - nbits)); do { j >>= 1; i <<= 1; i |= (bitbuf.GetBuffer() & j) != 0 ? ( uint )1 : 0; if (j == 0) return 0; // TODO: throw proper exception } while ((i = table[i]) >= nsyms); } j = lengths[i]; bitbuf.RemoveBits(( byte )j); return i; } #region Our BitBuffer Class private class BitBuffer { uint buffer; byte bitsleft; Stream byteStream; public BitBuffer(Stream stream) { byteStream = stream; InitBitStream(); } public void InitBitStream() { buffer = 0; bitsleft = 0; } public void EnsureBits( byte bits) { while (bitsleft < bits) { int lo = ( byte )byteStream.ReadByte(); int hi = ( byte )byteStream.ReadByte(); buffer |= ( uint )(((hi << 8) | lo) << ( sizeof ( uint )*8 - 16 - bitsleft)); bitsleft += 16; } } public uint PeekBits( byte bits) { return (buffer >> (( sizeof ( uint )*8) - bits)); } public void RemoveBits( byte bits) { buffer <<= bits; bitsleft -= bits; } public uint ReadBits( byte bits) { uint ret = 0; if (bits > 0) { EnsureBits(bits); ret = PeekBits(bits); RemoveBits(bits); } return ret; } public uint GetBuffer() { return buffer; } public byte GetBitsLeft() { return bitsleft; } } #endregion struct LzxState { public uint R0, R1, R2; // For the LRU offset system public ushort main_elements; // Number of main tree elements public int header_read; // Have we started decoding at all yet? public LzxConstants.BLOCKTYPE block_type; // Type of this block public uint block_length; // Uncompressed length of this block public uint block_remaining; // Uncompressed bytes still left to decode public uint frames_read; // The number of CFDATA blocks processed public int intel_filesize; // Magic header value used for transform public int intel_curpos; // Current offset in transform space public int intel_started; // Have we seen any translateable data yet? public ushort [] PRETREE_table; public byte [] PRETREE_len; public ushort [] MAINTREE_table; public byte [] MAINTREE_len; public ushort [] LENGTH_table; public byte [] LENGTH_len; public ushort [] ALIGNED_table; public byte [] ALIGNED_len; /* NEEDED MEMBERS * CAB actualsize * CAB window * CAB window_size * CAB window_posn */ public uint actual_size; public byte [] window; public uint window_size; public uint window_posn; } } // CONSTANTS struct LzxConstants { public const ushort MIN_MATCH = 2; public const ushort MAX_MATCH = 257; public const ushort NUM_CHARS = 256; public enum BLOCKTYPE { INVALID = 0, VERBATIM = 1, ALIGNED = 2, UNCOMPRESSED = 3 } public const ushort PRETREE_NUM_ELEMENTS = 20; public const ushort ALIGNED_NUM_ELEMENTS = 8; public const ushort NUM_PRIMARY_LENGTHS = 7; public const ushort NUM_SECONDARY_LENGTHS = 249; public const ushort PRETREE_MAXSYMBOLS = PRETREE_NUM_ELEMENTS; public const ushort PRETREE_TABLEBITS = 6; public const ushort MAINTREE_MAXSYMBOLS = NUM_CHARS + 50*8; public const ushort MAINTREE_TABLEBITS = 12; public const ushort LENGTH_MAXSYMBOLS = NUM_SECONDARY_LENGTHS + 1; public const ushort LENGTH_TABLEBITS = 12; public const ushort ALIGNED_MAXSYMBOLS = ALIGNED_NUM_ELEMENTS; public const ushort ALIGNED_TABLEBITS = 7; public const ushort LENTABLE_SAFETY = 64; } // EXCEPTIONS class UnsupportedWindowSizeRange : Exception { } } |