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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; using System.IO; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework.Utilities; #endregion namespace Microsoft.Xna.Framework.Content { internal class VideoReader : ContentTypeReader<Video> { #region Private Supported File Extensions Variable static string [] supportedExtensions = new string [] { ".ogv" , ".ogg" }; #endregion #region Internal Filename Normalizer Method internal static string Normalize( string fileName) { return Normalize(fileName, supportedExtensions); } #endregion #region Protected Read Method protected internal override Video Read( ContentReader input, Video existingInstance ) { string path = FileHelpers.ResolveRelativePath( Path.Combine( input.ContentManager.RootDirectoryFullPath, input.AssetName ), input.ReadObject< string >() ); /* The path string includes the ".wmv" extension. Let's see if this * file exists in a format we actually support... */ path = Normalize(path.Substring(0, path.Length - 4)); if (String.IsNullOrEmpty(path)) { throw new ContentLoadException(); } int durationMS = input.ReadObject< int >(); int width = input.ReadObject< int >(); int height = input.ReadObject< int >(); float framesPerSecond = input.ReadObject< float >(); VideoSoundtrackType soundTrackType = (VideoSoundtrackType) input.ReadObject< int >(); return new Video(path, durationMS, width, height, framesPerSecond, soundTrackType); } #endregion } } |