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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { internal class BoundingSphereReader : ContentTypeReader<BoundingSphere> { #region Internal Constructor internal BoundingSphereReader() { } #endregion #region Protected Read Method protected internal override BoundingSphere Read( ContentReader input, BoundingSphere existingInstance ) { Vector3 center = input.ReadVector3(); float radius = input.ReadSingle(); return new BoundingSphere(center, radius); } #endregion } } |