#region License
#endregion
#region Using Statements
using
Microsoft.Xna.Framework.Graphics;
#endregion
namespace
Microsoft.Xna.Framework
{
/// <summary>
/// The settings used in creation of the graphics device.
/// See <see cref="GraphicsDeviceManager.PreparingDeviceSettings"/>.
/// </summary>
public
class
GraphicsDeviceInformation
{
#region Public Properties
/// <summary>
/// The graphics adapter on which the graphics device will be created.
/// </summary>
/// <remarks>
/// This is only valid on desktop systems where multiple graphics
/// adapters are possible. Defaults to <see cref="GraphicsAdapter.DefaultAdapter"/>.
/// </remarks>
public
GraphicsAdapter Adapter
{
get
;
set
;
}
/// <summary>
/// The requested graphics device feature set.
/// </summary>
public
GraphicsProfile GraphicsProfile
{
get
;
set
;
}
/// <summary>
/// The settings that define how graphics will be presented to the display.
/// </summary>
public
PresentationParameters PresentationParameters
{
get
;
set
;
}
#endregion
#region Public Methods
public
GraphicsDeviceInformation Clone()
{
return
new
GraphicsDeviceInformation()
{
Adapter =
this
.Adapter,
GraphicsProfile =
this
.GraphicsProfile,
PresentationParameters =
this
.PresentationParameters.Clone()
};
}
#endregion
}
}