#region License
#endregion
#region Using Statements
using
Microsoft.Xna.Framework.Graphics;
#endregion
namespace
Microsoft.Xna.Framework.Content
{
internal
class
BasicEffectReader : ContentTypeReader<BasicEffect>
{
#region Protected Read Method
protected
internal
override
BasicEffect Read(
ContentReader input,
BasicEffect existingInstance
) {
BasicEffect effect =
new
BasicEffect(input.GraphicsDevice);
Texture2D texture = input.ReadExternalReference<Texture>()
as
Texture2D;
if
(texture !=
null
)
{
effect.Texture = texture;
effect.TextureEnabled =
true
;
}
effect.DiffuseColor = input.ReadVector3();
effect.EmissiveColor = input.ReadVector3();
effect.SpecularColor = input.ReadVector3();
effect.SpecularPower = input.ReadSingle();
effect.Alpha = input.ReadSingle();
effect.VertexColorEnabled = input.ReadBoolean();
return
effect;
}
#endregion
}
}