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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Graphics { /// <summary> /// Helper class which ensures we only lookup a vertex /// declaration for a particular type once. /// </summary> /// <typeparam name="T">A vertex structure which implements IVertexType.</typeparam> internal static class VertexDeclarationCache<T> where T : struct , IVertexType { #region Public Static Properties public static VertexDeclaration VertexDeclaration { get { if (cached == null ) { cached = VertexDeclaration.FromType( typeof (T)); } return cached; } } #endregion #region Private Static Variables private static VertexDeclaration cached; #endregion } } |