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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion License #region Using Statements using System.Collections; using System.Collections.Generic; #endregion namespace Microsoft.Xna.Framework.Graphics { public class DisplayModeCollection : IEnumerable<DisplayMode>, IEnumerable { #region Public Properties public IEnumerable<DisplayMode> this [SurfaceFormat format] { get { List<DisplayMode> list = new List<DisplayMode>(); foreach (DisplayMode mode in this .modes) { if (mode.Format == format) { list.Add(mode); } } return list; } } #endregion #region Private Variables private readonly List<DisplayMode> modes; #endregion #region Public Constructor public DisplayModeCollection(List<DisplayMode> setmodes) { modes = setmodes; } #endregion #region Public Methods public IEnumerator<DisplayMode> GetEnumerator() { return modes.GetEnumerator(); } #endregion #region Private Methods IEnumerator IEnumerable.GetEnumerator() { return modes.GetEnumerator(); } #endregion } } |