Root/
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion namespace Microsoft.Xna.Framework.Content { internal class RayReader : ContentTypeReader<Ray> { #region Internal Constructor internal RayReader() { } #endregion #region Protected Read Method protected internal override Ray Read( ContentReader input, Ray existingInstance ) { Vector3 position = input.ReadVector3(); Vector3 direction = input.ReadVector3(); return new Ray(position, direction); } #endregion } } |