fna-workbench

fna-workbench Git Source Tree


Root/src/Content/ContentReaders/EnumReader.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
#region Using Statements
using System;
#endregion
 
namespace Microsoft.Xna.Framework.Content
{
    internal class EnumReader<T> : ContentTypeReader<T>
    {
        #region Private ContentTypeReader Instance
 
        ContentTypeReader elementReader;
 
        #endregion
 
        #region Public Constructor
 
        public EnumReader()
        {
        }
 
        #endregion
 
        #region Protected Initialization Method
 
        protected internal override void Initialize(ContentTypeReaderManager manager)
        {
            Type readerType = Enum.GetUnderlyingType(typeof(T));
            elementReader = manager.GetTypeReader(readerType);
        }
 
        #endregion
 
        #region Protected Read Method
 
        protected internal override T Read(ContentReader input, T existingInstance)
        {
            return input.ReadRawObject<T>(elementReader);
        }
 
        #endregion
    }
}

Archive Download this file

Branches

Number of commits:
Page rendered in 0.20240s using 11 queries.