#region License
#endregion
namespace
Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines classes for effect parameters and shader constants.
/// </summary>
public
enum
EffectParameterClass
{
/// <summary>
/// Scalar class type.
/// </summary>
Scalar,
/// <summary>
/// Vector class type.
/// </summary>
Vector,
/// <summary>
/// Matrix class type.
/// </summary>
Matrix,
/// <summary>
/// Class type for textures, shaders or strings.
/// </summary>
Object,
/// <summary>
/// Structure class type.
/// </summary>
Struct
}
}