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Root/src/Audio/AudioChannels.cs

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#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
namespace Microsoft.Xna.Framework.Audio
{
    public enum AudioChannels
    {
        Mono = 1,
        Stereo = 2
    }
}

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