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Root/src/Input/TextInputEXT.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
#region Using Statements
using System;
#endregion
 
namespace Microsoft.Xna.Framework.Input
{
    public static class TextInputEXT
    {
        #region Event
 
        /// <summary>
        /// Use this event to retrieve text for objects like textboxes.
        /// This event is not raised by noncharacter keys.
        /// This event also supports key repeat.
        /// For more information this event is based off:
        /// </summary>
        public static event Action<char> TextInput;
 
        #endregion
 
        #region Public Static Methods
 
        public static void StartTextInput()
        {
            FNAPlatform.StartTextInput();
        }
 
        public static void StopTextInput()
        {
            FNAPlatform.StopTextInput();
        }
 
        #endregion
 
        #region Internal Event Access Method
 
        internal static void OnTextInput(char c)
        {
            if (TextInput != null)
            {
                TextInput(c);
            }
        }
 
        #endregion
    }
}

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