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Root/src/FrameworkDispatcher.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
namespace Microsoft.Xna.Framework
{
    public static class FrameworkDispatcher
    {
        public static void Update()
        {
            /* Updates the status of various framework components
             * (such as power state and media), and raises related events.
             */
        }
    }
}

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