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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ #endregion #region Using Statements using System; #endregion namespace Microsoft.Xna.Framework.Input { public static class TextInputEXT { #region Event /// <summary> /// Use this event to retrieve text for objects like textboxes. /// This event is not raised by noncharacter keys. /// This event also supports key repeat. /// For more information this event is based off: /// </summary> public static event Action< char > TextInput; #endregion #region Public Static Methods public static void StartTextInput() { FNAPlatform.StartTextInput(); } public static void StopTextInput() { FNAPlatform.StopTextInput(); } #endregion #region Internal Event Access Method internal static void OnTextInput( char c) { if (TextInput != null ) { TextInput(c); } } #endregion } } |