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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | #region License /* FNA - XNA4 Reimplementation for Desktop Platforms * Copyright 2009-2016 Ethan Lee and the MonoGame Team * * Released under the Microsoft Public License. * See LICENSE for details. */ /* Derived from code by the Mono.Xna Team (Copyright 2006). * Released under the MIT License. See monoxna.LICENSE for details. */ #endregion #region Using Statements using System; using System.Collections.Generic; #endregion namespace Microsoft.Xna.Framework { public class GameServiceContainer : IServiceProvider { #region Private Fields Dictionary<Type, object > services; #endregion #region Public Constructors public GameServiceContainer() { services = new Dictionary<Type, object >(); } #endregion #region Public Methods public void AddService(Type type, object provider) { if (type == null ) { throw new ArgumentNullException( "type" ); } if (provider == null ) { throw new ArgumentNullException( "provider" ); } if (!type.IsAssignableFrom(provider.GetType())) { throw new ArgumentException( "The provider does not match the specified service type!" ); } services.Add(type, provider); } public object GetService(Type type) { if (type == null ) { throw new ArgumentNullException( "type" ); } object service; if (services.TryGetValue(type, out service)) { return service; } return null ; } public void RemoveService(Type type) { if (type == null ) { throw new ArgumentNullException( "type" ); } services.Remove(type); } #endregion } } |