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Root/FNA.dll.config

<?xml version="1.0" encoding="utf-8"?>
<configuration>
    <dllmap dll="SDL2.dll" os="windows" target="SDL2.dll"/>
    <dllmap dll="SDL2.dll" os="osx" target="libSDL2-2.0.0.dylib"/>
    <dllmap dll="SDL2.dll" os="linux" target="libSDL2-2.0.so.0"/>
 
    <dllmap dll="SDL2_image.dll" os="windows" target="SDL2_image.dll"/>
    <dllmap dll="SDL2_image.dll" os="osx" target="libSDL2_image-2.0.0.dylib"/>
    <dllmap dll="SDL2_image.dll" os="linux" target="libSDL2_image-2.0.so.0"/>
 
    <dllmap dll="soft_oal.dll" os="windows" target="soft_oal.dll"/>
    <dllmap dll="soft_oal.dll" os="osx" target="libopenal.1.dylib"/>
    <dllmap dll="soft_oal.dll" os="linux" target="libopenal.so.1"/>
 
    <dllmap dll="MojoShader.dll" os="windows" target="MojoShader.dll"/>
    <dllmap dll="MojoShader.dll" os="osx" target="libmojoshader.dylib"/>
    <dllmap dll="MojoShader.dll" os="linux" target="libmojoshader.so"/>
 
    <dllmap dll="libvorbisfile.dll" os="windows" target="libvorbisfile.dll"/>
    <dllmap dll="libvorbisfile.dll" os="osx" target="libvorbisfile.3.dylib"/>
    <dllmap dll="libvorbisfile.dll" os="linux" target="libvorbisfile.so.3"/>
 
    <dllmap dll="libtheoraplay.dll" os="windows" target="libtheoraplay.dll"/>
    <dllmap dll="libtheoraplay.dll" os="osx" target="libtheoraplay.dylib"/>
    <dllmap dll="libtheoraplay.dll" os="linux" target="libtheoraplay.so"/>
</configuration>

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