#region License
#endregion
namespace
Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines a set of graphic capabilities.
/// </summary>
public
enum
GraphicsProfile
{
/// <summary>
/// Use a limited set of graphic features and capabilities, allowing the game to support the widest variety of devices.
/// </summary>
Reach,
/// <summary>
/// Use the largest available set of graphic features and capabilities to target devices, that have more enhanced graphic capabilities.
/// </summary>
HiDef
}
}