fna-workbench

fna-workbench Git Source Tree


Root/src/Content/ContentReaders/TimeSpanReader.cs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
#region Using Statements
using System;
#endregion
 
namespace Microsoft.Xna.Framework.Content
{
    internal class TimeSpanReader : ContentTypeReader<TimeSpan>
    {
        #region Internal Constructor
 
        internal TimeSpanReader()
        {
        }
 
        #endregion
 
        #region Protected Read Method
 
        protected internal override TimeSpan Read(
            ContentReader input,
            TimeSpan existingInstance
        ) {
            /* Could not find any information on this really but from
             * all the searching it looks like the constructor of number
             * of ticks is long so I have placed that here for now.
             * long is a Int64 so we read with 64
             * <Duration>PT2S</Duration>
             */
            return new TimeSpan(input.ReadInt64());
        }
 
        #endregion
    }
}

Archive Download this file

Branches

Number of commits:
Page rendered in 0.08397s using 11 queries.