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Root/src/PlayerIndex.cs

#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
 * Copyright 2009-2016 Ethan Lee and the MonoGame Team
 *
 * Released under the Microsoft Public License.
 * See LICENSE for details.
 */
#endregion
 
namespace Microsoft.Xna.Framework
{
    /// <summary>
    /// Defines the index of player for various input components.
    /// </summary>
    public enum PlayerIndex
    {
        /// <summary>
        /// The first player index.
        /// </summary>
        One = 0,
        /// <summary>
        /// The second player index.
        /// </summary>
        Two = 1,
        /// <summary>
        /// The third player index.
        /// </summary>
        Three = 2,
        /// <summary>
        /// The fourth player index.
        /// </summary>
        Four = 3
    }
}

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