fna-workbench

fna-workbench Commit Details


Date:2016-03-07 07:37:12 (8 years 9 months ago)
Author:Ethan Lee
Branch:master
Commit:e84edf3e38a4d9203854b9ef1ec1f276702476e3
Parents: 32cf0e4a396306a299df41cf7d93f71d04dd78ca
Message:A null check would be wise...

Changes:

File differences

src/Graphics/TextureCollection.cs
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{
#if DEBUG
// XNA checks for disposed textures here! -flibit
if (value.IsDisposed)
if (value != null && value.IsDisposed)
{
throw new ObjectDisposedException(
value.GetType().ToString()

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