␉lib/Vorbisfile-CS/Vorbisfile.cs \␊ |
␉lib/TheoraPlay-CS/TheoraPlay.cs␊ |
␊ |
RESDIR = src/Graphics/Effect/StockEffects/FXB␊ |
RESNAME = Microsoft.Xna.Framework.Graphics.Effect.Resources␊ |
RES = \␊ |
␉-resource:$(RESDIR)/AlphaTestEffect.fxb,$(RESNAME).AlphaTestEffect.fxb \␊ |
␉-resource:$(RESDIR)/BasicEffect.fxb,$(RESNAME).BasicEffect.fxb \␊ |
␉-resource:$(RESDIR)/DualTextureEffect.fxb,$(RESNAME).DualTextureEffect.fxb \␊ |
␉-resource:$(RESDIR)/EnvironmentMapEffect.fxb,$(RESNAME).EnvironmentMapEffect.fxb \␊ |
␉-resource:$(RESDIR)/SkinnedEffect.fxb,$(RESNAME).SkinnedEffect.fxb \␊ |
␉-resource:$(RESDIR)/SpriteEffect.fxb,$(RESNAME).SpriteEffect.fxb \␊ |
␉-resource:src/Graphics/Effect/YUVToRGBA/YUVToRGBAEffect.fxb,$(RESNAME).YUVToRGBAEffect.fxb␊ |
␊ |
# Targets␊ |
␊ |
debug: clean-debug␊ |
␉mkdir -p bin/Debug␊ |
␉cp FNA.dll.config bin/Debug␊ |
␉dmcs /unsafe -debug -define:DEBUG -out:bin/Debug/FNA.dll -target:library $(SRC)␊ |
␉dmcs /unsafe -debug -define:DEBUG -out:bin/Debug/FNA.dll -target:library $(SRC) $(RES)␊ |
␊ |
clean-debug:␊ |
␉rm -rf bin/Debug␊ |
|
release: clean-release␊ |
␉mkdir -p bin/Release␊ |
␉cp FNA.dll.config bin/Release␊ |
␉dmcs /unsafe -optimize -out:bin/Release/FNA.dll -target:library $(SRC)␊ |
␉dmcs /unsafe -optimize -out:bin/Release/FNA.dll -target:library $(SRC) $(RES)␊ |
␊ |
clean-release:␊ |
␉rm -rf bin/Release␊ |