Age | Message |
---|---|
9 years 5 months | updating README and adding templateproject |
9 years 5 months | Fix leaking GCHandle |
Commit 7062f2e34af9dab8fd501ecb93dd2bf5f359d02b,
by Ethan Lee
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9 years 5 months | Subtle! |
Commit b500e6a922c477289429b9c8dee87248cdac7ccc,
by Ethan Lee
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9 years 5 months | Give memcpy its own region |
Commit b3d662f1bc588095e4cc02d3f91491465ac5c2f8,
by Ethan Lee
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9 years 5 months | Pull GCHandles out of GetTextureDatas |
Commit 0660f996e0512056252a3cf93c9257b877d7c742,
by Ethan Lee
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9 years 5 months | Pull GCHandles out of SetTextureDatas |
Commit 4e6d2f38ce432e130c7eff1de6ae898660d32930,
by Ethan Lee
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9 years 5 months | LocalAlloc the backbuffer temp block |
Commit 0d69d3a8939a38e140db493394383f157165f9bf,
by Ethan Lee
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9 years 5 months | Getting GCHandles out of the GL/AL devices... |
Commit a7e003b1f859cba951f340fe626a3f99e3ca3622,
by Ethan Lee
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9 years 5 months | XNAToGL-ify IndexElementSize |
Commit 453dd6a2658c634ce511599c520a4b7e3c98eb3c,
by Ethan Lee
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9 years 5 months | Merge pull request #19 from julianhobler/master Fix for clearing a MediaQueue containing a disposed Song. |
Commit 1c26d09cbc32d7c3325c9cbfd67ce2dd8a7596d0,
by Ethan Lee
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9 years 5 months | Tabs |
Commit a4b5dcf8ece793b238b04097076ec1a414d9a0af,
by julian
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9 years 5 months | Fix for clearing a MediaQueue containing a disposed Song. |
Commit 3f08093a792b597d2fa7d2c99f5e670d41e93989,
by julian
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9 years 5 months | 2x2 matrix parameters (thanks Evan!) |
Commit 1371b205a50b310af4ff30aeb14d0214891be054,
by Ethan Lee
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9 years 5 months | Track NumCueInstances and JustStarted differently |
Commit 1bf3f96715c82c04c83b6d699a44362e9ac07abd,
by Ethan Lee
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9 years 5 months | Initialize controllers even sooner! |
Commit 6273c3309a475d83c421f1cb2b0626d54552dd93,
by Ethan Lee
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9 years 5 months | A null check would be wise... |
Commit e84edf3e38a4d9203854b9ef1ec1f276702476e3,
by Ethan Lee
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9 years 5 months | Check for disposed textures when set (thanks QuarkRobot!) |
Commit 32cf0e4a396306a299df41cf7d93f71d04dd78ca,
by Ethan Lee
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9 years 6 months | 16.03 |
Commit a6f8cae346943ee30d610d67809821acc3a38e30,
by Ethan Lee
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9 years 6 months | VideoPlayer GL accuracy fixes |
Commit a53ad65e4348b7553088bad82848683f6e0bb60f,
by Ethan Lee
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9 years 6 months | Load gamecontrollerdb before init |
Commit fef7759983c3b01f86deec8f628c7a0c3580478b,
by Ethan Lee
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9 years 6 months | [MG] DVB SetData stride fix |
Commit f4806139fe6aa89aeda9cefc6d0a888a8788a056,
by Ethan Lee
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9 years 6 months | DUIP(VertDecl) does not need IVertexType |
Commit 6d4c50ce7f6a07d8386c49a9e23a193535896ab3,
by Ethan Lee
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9 years 6 months | 16.02.14 |
Commit 417d22c2754ce759054a05c03971b681542ddbed,
by Ethan Lee
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9 years 6 months | Fix annotation parsing |
Commit 22525ab7f419860312c3f6afdf9e161c4d061c05,
by Ethan Lee
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9 years 6 months | Use the member types you dummy |
Commit 67ffd37fda09c56f8936fa83202be2471e4549f0,
by Ethan Lee
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9 years 6 months | Fix StructureMembers enumeration |
Commit d4341206a8bc290dd8a8798654e2afcfa523f14e,
by Ethan Lee
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9 years 6 months | StructureMembers implemented |
Commit 494bfbb7312583688a8d809570008c5fa9971ee8,
by Ethan Lee
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9 years 6 months | Remove GraphicsProfile check |
Commit 77485076f6398292d91afc9fd00cc73704f23a3f,
by Ethan Lee
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9 years 6 months | This should be private... |
Commit a11060dcbbbdcb11c011deedfa40d80f54d0ea42,
by Ethan Lee
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9 years 6 months | VPCT4 allows direct writing/sorting of sprite vertex data |
Commit b85dd819fb3f838a24bd3e9a055fd5d31c81fab9,
by Ethan Lee
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9 years 7 months | Only reset color mask if target was cleared |
Commit 63ac95ee6e2d65ebb5d08ab4b1cbde23c3e6e794,
by Ethan Lee
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9 years 7 months | [MG] Remove potentially reflected code |
Commit 9ef5003f69d517219d924d4ff353f17206038e16,
by Ethan Lee
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9 years 7 months | Add spacing for readability |
Commit e0394340fe3c5063ccf107a3267ac27f87b250f3,
by Ethan Lee
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9 years 7 months | Use Array.Copy where appropriate |
Commit 5549eff1d7ec9180a0bb26f426029601217e2f25,
by Ethan Lee
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9 years 7 months | Unused variable |
Commit c8de19073bdbc446cf6d7644c8838d58edca4642,
by Ethan Lee
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9 years 7 months | Optimize vertex sprite calculation |
Commit eb6291126466fd2f12254eb7f8fa22e7e1963f4e,
by Ethan Lee
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9 years 7 months | IsDefaultAdapter implemented... again |
Commit 6d2d2abe6dc0827c726548641a236d22b25ec726,
by Ethan Lee
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9 years 7 months | GraphicsAdapter.IsDefaultAdapter implemented |
Commit f97d61db521467d9e6adb4ea9cdfee7320a2cace,
by Ethan Lee
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9 years 7 months | ES2 fallback fix |
Commit b2ace81c8a0b2e7fe1694c3cd2bd8d35e1328f71,
by Ethan Lee
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9 years 7 months | DrawUserIndexedPrimitives still needs glDrawRangeElemennts |
Commit c1d1539203cfd477fe97c2f4b645e087a98ea09a,
by Ethan Lee
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9 years 7 months | ARB_draw_elements_base_vertex, optimize SpriteBatch accordingly |
Commit 7dc36b46290b5aefb0e19159daa8ff6cf26d5fdd,
by Ethan Lee
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9 years 7 months | Unused delegate |
Commit 0c96a8193a9784fb5177183faa9c5169065710ea,
by Ethan Lee
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9 years 7 months | XNA DisplayModes are listed in lowest-to-highest |
Commit 5ed4c3aea49541c13b937214b9e7bffdde784bd2,
by Ethan Lee
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9 years 7 months | StorageDevice is not actually asynchronous! |
Commit f5c538c8e1dea357a0db67c1795cfc55903423ad,
by Ethan Lee
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9 years 7 months | 16.02.02 |
Commit 0f2d4f50f9a46eda5c1277634cba49670b36e969,
by Ethan Lee
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9 years 7 months | ApplyChanges OnPreparingDeviceSettings accuracy |
Commit bf6f5381e8f1edd9cde3cc0dfa304159e7d5fb4b,
by Ethan Lee
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9 years 7 months | Makefile: Include EmbeddedResource files |
Commit dc0852c18884b7affe048483e730b711205074ff,
by Ethan Lee
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9 years 7 months | 16.02 |
Commit f358961a1c52c0c985c6576c122e2661114de826,
by Ethan Lee
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9 years 7 months | OSVersion can be private |
Commit f63521521195792d8ccc0ead31cfd39a6647a8b3,
by Ethan Lee
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9 years 7 months | Possible microoptimizations to FNAPlatform...? |
Commit a449edc61cc66e4a58e68645bce2b1ad7570cd5e,
by Ethan Lee
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9 years 7 months | Turns out this is exactly what it does! |
Commit 27c0b4a6d84493f4984686ac7cc6ae56a15c6a9a,
by Ethan Lee
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9 years 7 months | Revert "Buildfixes...", thanks Mercurial you fat This reverts commit 7c29a6d1248e21f7ce36eb8f71eaadd744f60d65. |
Commit 5a6f7284e9550a6145f83460a85a87910a86a1f1,
by Ethan Lee
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9 years 7 months | Buildfixes... |
Commit 7c29a6d1248e21f7ce36eb8f71eaadd744f60d65,
by Ethan Lee
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9 years 7 months | Default PresentationParameters.RenderTargetUsage |
Commit 08bedbb8472aff4db81bc52dd1587c8d503d0b36,
by Ethan Lee
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9 years 7 months | Improve multimonitor support via GraphicsAdapter |
Commit 43b6f2e75adc488ed62a932955647f7f056683b3,
by Ethan Lee
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9 years 7 months | LogHookEXT |
Commit c83a9cccb7266399e322fbc505ebb3af2fc43a52,
by Ethan Lee
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9 years 7 months | Oh, to have real pointers... |
Commit b4c138ff9f665b8590b747dd31e9aeef81c16e3d,
by Ethan Lee
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9 years 7 months | DynamicSoundEffectInstance - SetFloatBufferEXT with offset/count IALDevice - Offsets are now read in SetBufferData Submodules - Update SDL2# and OpenAL# |
Commit ffc6f8dd72acffd01b3ce84bcb966a5c462168cd,
by Ethan Lee
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9 years 7 months | Support for more text input control characters |
Commit 6f66a333fc8220d857f97960820bbb5d1a95b9ba,
by Ethan Lee
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9 years 7 months | [MG] Short4 size typo |
Commit 034b6f5d5f4d054ca208dab2057f6ad51e200c7b,
by Ethan Lee
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9 years 7 months | ToggleFullScreen fix |
Commit 6776049b5014df22bdc09e9f58a775468789629a,
by Ethan Lee
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9 years 7 months | Unused function |
Commit 52833ad83ba080943febce3a0796cd2065bd10f3,
by Ethan Lee
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9 years 7 months | TextInputEXT methods, some SDL2 FNAPlatform simplification |
Commit 62abf7a83638cccdbfe66421a490afa987f46b79,
by Ethan Lee
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9 years 7 months | Init/Exit FNAPlatform changes |
Commit 344273bc7958528d6cbf61f871887501199577d7,
by Ethan Lee
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9 years 7 months | USE_SCANCODES is now an environment variable |
Commit 39023e15e94ded94f79efb20391ad3a1b101616a,
by Ethan Lee
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9 years 7 months | Remove obsoleted DISABLE_FAUXBACKBUFFER |
Commit 124241feb24357bb7a337edde67efa1a63038acf,
by Ethan Lee
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9 years 7 months | Makefile: Define DEBUG for debug config |
Commit 2aa663d64886a323439ce1c744427ceaa2e62f03,
by Ethan Lee
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9 years 7 months | This is why I prefer printf |
Commit fe36f05147c386219c3b31b024e6a26352e62082,
by Ethan Lee
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9 years 7 months | ARB_debug_output fix |
Commit b78a44d9387c9520aa939671aab63e6ab2080e4e,
by Ethan Lee
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9 years 7 months | printf/Exception cleanup |
Commit cf472f4586b996becd5f347daadf4f186eeca51d,
by Ethan Lee
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9 years 7 months | GamePad is now platform-independent |
Commit 8207562a74cdca45138ff8a8810611ed100bd808,
by Ethan Lee
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9 years 7 months | Hello typo how are you |
Commit 237d69ed632cb4cf3effbc782a980eb56066616e,
by Ethan Lee
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9 years 7 months | IGL/IAL devices are made by the FNAPlatform |
Commit 7bf8aa0c0c39d1def677de79e7fed5d9efc37fff,
by Ethan Lee
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9 years 7 months | Use SDL2#'s SDL_Surface struct |
Commit 249a2974ccd034d1d8b17e1bb09b84c5579d7b0c,
by Ethan Lee
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9 years 7 months | Game.Instance only exists for the VideoPlayer |
Commit f49b718ddf49dfd8f8289d084b59540e05e9b45c,
by Ethan Lee
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9 years 7 months | Mouse no longer depends on Game |
Commit 867215992eea0b40d0b58f986988e5f1145bb129,
by Ethan Lee
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9 years 7 months | Mouse uses FNAPlatform rather than SDL2 directly |
Commit 497681b71200378a3e96d7c4a91fbb80ea63672a,
by Ethan Lee
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9 years 7 months | Welcome to FNA, FNAPlatform! |
Commit 04bf5baceaed32b63ddba8bd237961d91d5ef3d7,
by Ethan Lee
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9 years 7 months | GraphicsAdapter now has a real use in FNA |
Commit 5a0cd5e43e8f75f5f379a5aea78a7adefe9f53ce,
by Ethan Lee
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9 years 7 months | Extra blank line |
Commit ad50a2718b39800a5254828fc59489c497ac5d27,
by Ethan Lee
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9 years 7 months | Reduce osxUseSpaces scope to RunLoop |
Commit ed33e421a7ba99fff009feaf398e9b96cbdc23b9,
by Ethan Lee
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9 years 7 months | Shrink SDL2_GamePlatform instance variable list |
Commit 673fafc0f3dcc3f05cfdd175944992f6b9509a38,
by Ethan Lee
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9 years 7 months | Remove redundant IsActive assignments |
Commit 55c73560a5e993a34dcf8973a7a4b42d0a4fab5c,
by Ethan Lee
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9 years 7 months | Remove unused function |
Commit c699f960d06f7c901a37a518f5a83997218ed88b,
by Ethan Lee
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9 years 7 months | Move WIIU_GAMEPAD to GraphicsDevice, trim GamePlatform further |
Commit 049a623e9415ed0cffd5beaf790bea9d29852231,
by Ethan Lee
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9 years 7 months | Pushing more responsibility onto Game over GamePlatform |
Commit 5fa4cba009415fbe7972006bad2511a6a238ed7e,
by Ethan Lee
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9 years 7 months | Moving some things into GamePlatform... |
Commit 64a5c503d34d6fdb9bd4f7f6c31b7b3a3c00a3d8,
by Ethan Lee
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9 years 8 months | Fix OSX fullscreen on startup |
Commit 4cdcfa49d2e36ab060e1e53545c78f0559435458,
by Ethan Lee
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9 years 8 months | 2.0.4 fixed this! |
Commit 6cc846d8285be08363a577f56acaa2426cf9d756,
by Ethan Lee
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9 years 8 months | SDL 2.0.4 |
Commit 1f83e35a45ce41f1125f95a6892333835943cbaf,
by Ethan Lee
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9 years 8 months | Happy New Year! |
Commit 37813cf7473bedb9090e5068be753536e8ceb191,
by Ethan Lee
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9 years 8 months | 16.01 |
Commit 2570814cbe125dc4102882693b6dafbaad2162ca,
by Ethan Lee
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9 years 8 months | SDL2# update |
Commit 9648a175318659cc8059a4d55291898cec46ee7e,
by Ethan Lee
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9 years 8 months | Neat |
Commit d3cb344237d11f815b223a08aac795c15a42fd34,
by Ethan Lee
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9 years 8 months | Try to give it a liiitle more time... |
Commit a534fe53cbe55c53a1b72b17747358f1cd236ff7,
by Ethan Lee
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9 years 8 months | Use the timer to check how new a Cue is |
Commit b981d7aced7f01832c2b8f246e9993e1f24c653f,
by Ethan Lee
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9 years 8 months | Max Cue behavior now has a buffer of ~4 frames |
Commit 7bb82fb4496f27330bddc629b6879b020ab20549,
by Ethan Lee
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9 years 8 months | FNA_GAMEPAD_NUM_GAMEPADS environment variable |
Commit a6d165195b17bb3fb838716175ab854e04aeb8d6,
by Ethan Lee
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9 years 8 months | 15.12.21 |
Commit 90043ae4e76bf2f1ada1d708e1c89917b4f06013,
by Ethan Lee
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