<?xml version="1.0" encoding="utf-8"?>␍␊ |
<root>␍␊ |
<!-- ␍␊ |
Microsoft ResX Schema ␍␊ |
␍␊ |
Version 2.0␍␊ |
␍␊ |
The primary goals of this format is to allow a simple XML format ␍␊ |
that is mostly human readable. The generation and parsing of the ␍␊ |
various data types are done through the TypeConverter classes ␍␊ |
associated with the data types.␍␊ |
␍␊ |
Example:␍␊ |
␍␊ |
... ado.net/XML headers & schema ...␍␊ |
<resheader name="resmimetype">text/microsoft-resx</resheader>␍␊ |
<resheader name="version">2.0</resheader>␍␊ |
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>␍␊ |
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>␍␊ |
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>␍␊ |
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>␍␊ |
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">␍␊ |
<value>[base64 mime encoded serialized .NET Framework object]</value>␍␊ |
</data>␍␊ |
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">␍␊ |
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>␍␊ |
<comment>This is a comment</comment>␍␊ |
</data>␍␊ |
␍␊ |
There are any number of "resheader" rows that contain simple ␍␊ |
name/value pairs.␍␊ |
␍␊ |
Each data row contains a name, and value. The row also contains a ␍␊ |
type or mimetype. Type corresponds to a .NET class that support ␍␊ |
text/value conversion through the TypeConverter architecture. ␍␊ |
Classes that don't support this are serialized and stored with the ␍␊ |
mimetype set.␍␊ |
␍␊ |
The mimetype is used for serialized objects, and tells the ␍␊ |
ResXResourceReader how to depersist the object. This is currently not ␍␊ |
extensible. For a given mimetype the value must be set accordingly:␍␊ |
␍␊ |
Note - application/x-microsoft.net.object.binary.base64 is the format ␍␊ |
that the ResXResourceWriter will generate, however the reader can ␍␊ |
read any of the formats listed below.␍␊ |
␍␊ |
mimetype: application/x-microsoft.net.object.binary.base64␍␊ |
value : The object must be serialized with ␍␊ |
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter␍␊ |
: and then encoded with base64 encoding.␍␊ |
␍␊ |
mimetype: application/x-microsoft.net.object.soap.base64␍␊ |
value : The object must be serialized with ␍␊ |
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter␍␊ |
: and then encoded with base64 encoding.␍␊ |
␍␊ |
mimetype: application/x-microsoft.net.object.bytearray.base64␍␊ |
value : The object must be serialized into a byte array ␍␊ |
: using a System.ComponentModel.TypeConverter␍␊ |
: and then encoded with base64 encoding.␍␊ |
-->␍␊ |
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">␍␊ |
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />␍␊ |
<xsd:element name="root" msdata:IsDataSet="true">␍␊ |
<xsd:complexType>␍␊ |
<xsd:choice maxOccurs="unbounded">␍␊ |
<xsd:element name="metadata">␍␊ |
<xsd:complexType>␍␊ |
<xsd:sequence>␍␊ |
<xsd:element name="value" type="xsd:string" minOccurs="0" />␍␊ |
</xsd:sequence>␍␊ |
<xsd:attribute name="name" use="required" type="xsd:string" />␍␊ |
<xsd:attribute name="type" type="xsd:string" />␍␊ |
<xsd:attribute name="mimetype" type="xsd:string" />␍␊ |
<xsd:attribute ref="xml:space" />␍␊ |
</xsd:complexType>␍␊ |
</xsd:element>␍␊ |
<xsd:element name="assembly">␍␊ |
<xsd:complexType>␍␊ |
<xsd:attribute name="alias" type="xsd:string" />␍␊ |
<xsd:attribute name="name" type="xsd:string" />␍␊ |
</xsd:complexType>␍␊ |
</xsd:element>␍␊ |
<xsd:element name="data">␍␊ |
<xsd:complexType>␍␊ |
<xsd:sequence>␍␊ |
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />␍␊ |
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />␍␊ |
</xsd:sequence>␍␊ |
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />␍␊ |
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />␍␊ |
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />␍␊ |
<xsd:attribute ref="xml:space" />␍␊ |
</xsd:complexType>␍␊ |
</xsd:element>␍␊ |
<xsd:element name="resheader">␍␊ |
<xsd:complexType>␍␊ |
<xsd:sequence>␍␊ |
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />␍␊ |
</xsd:sequence>␍␊ |
<xsd:attribute name="name" type="xsd:string" use="required" />␍␊ |
</xsd:complexType>␍␊ |
</xsd:element>␍␊ |
</xsd:choice>␍␊ |
</xsd:complexType>␍␊ |
</xsd:element>␍␊ |
</xsd:schema>␍␊ |
<resheader name="resmimetype">␍␊ |
<value>text/microsoft-resx</value>␍␊ |
</resheader>␍␊ |
<resheader name="version">␍␊ |
<value>2.0</value>␍␊ |
</resheader>␍␊ |
<resheader name="reader">␍␊ |
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>␍␊ |
</resheader>␍␊ |
<resheader name="writer">␍␊ |
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>␍␊ |
</resheader>␍␊ |
<metadata name="mainMenu1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">␍␊ |
<value>17, 17</value>␍␊ |
</metadata>␍␊ |
<metadata name="spKey.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">␍␊ |
<value>126, 17</value>␍␊ |
</metadata>␍␊ |
<metadata name="$this.FormFactorShadowProperty" xml:space="preserve">␍␊ |
<value>Pocket_PC</value>␍␊ |
</metadata>␍␊ |
<metadata name="$this.Skin" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">␍␊ |
<value>True</value>␍␊ |
</metadata>␍␊ |
</root> |