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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 | using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System.Collections.Generic; namespace Axios.Engine.Factories { public class Texture2DFactory { public static Texture2D CreateFromList(List<Texture2D> textures, int width, int height) { if (textures.Count <= 0) return (Texture2D) null ; Texture2D texture2D1 = new Texture2D(textures[0].GraphicsDevice, width, height); Color[] data1 = new Color[width * height]; texture2D1.GetData<Color>(data1); Rectangle rectangle = new Rectangle(0, 0, textures[0].Width, textures[0].Height); foreach (Texture2D texture2D2 in textures) { Color[] data2 = new Color[texture2D2.Width * texture2D2.Height]; texture2D2.GetData<Color>(data2); texture2D1.SetData<Color>(0, new Rectangle?(rectangle), data2, 0, texture2D2.Width * texture2D2.Height); rectangle.X += texture2D2.Width; if (rectangle.X >= width) { rectangle.X = 0; rectangle.Y += texture2D2.Height; } } return texture2D1; } } } |
Source at commit tip created 10 years 1 month ago. By Nathan Adams, Adding prompt class to generate rounded square for text display |
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