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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle( "Axios Engine" )] [assembly: AssemblyProduct( "Axios" )] [assembly: AssemblyDescription( "XNA 2D Game Engine" )] [assembly: AssemblyCompany( "" )] [assembly: AssemblyCopyright( "Copyright © 2012 - Nathan Adams" )] [assembly: AssemblyTrademark( "" )] [assembly: AssemblyCulture( "" )] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. Only Windows // assemblies support COM. [assembly: ComVisible( false )] // On Windows, the following GUID is for the ID of the typelib if this // project is exposed to COM. On other platforms, it unique identifies the // title storage container when deploying this assembly to the device. [assembly: Guid( "c5288362-176b-4b45-a378-ae5ce3ce37f7" )] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // [assembly: AssemblyVersion( "1.0.1.5" )] #if DEBUG [assembly: AssemblyConfiguration( "Debug" )] #else [assembly: AssemblyConfiguration( "Release" )] #endif |
Source at commit fbbb8bf4e6ce created 12 years 7 months ago. By Nathan Adams, * - Adding axioslog command to output AxiosLog |
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