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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 | using FarseerPhysics.SamplesFramework; using Microsoft.Xna.Framework; using GameStateManagement; namespace Axios.Engine.Interfaces { interface IAxiosGameObject { void Update(AxiosGameScreen gameScreen, GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen); void LoadContent(AxiosGameScreen gameScreen); void HandleInput(AxiosGameScreen gameScreen, InputState input, GameTime gameTime); void HandleCursor(AxiosGameScreen gameScreen, InputState input); void UnloadContent(AxiosGameScreen gameScreen); } } |