Root/
namespace Axios.Engine.Structures { public class AxiosPoint { private float _x; private float _y; public float X { get { return _x; } set { _x = value; } } public float Y { get { return _y; } set { _y = value; } } public AxiosPoint( float X, float Y) { _x = X; _y = Y; } } } |
Source at commit 214995dda984 created 12 years 7 months ago. By Bret Deasy, Adding Cut extension method to Texture2D.cs |
---|