using Microsoft.Xna.Framework.Graphics;␍␊ |
using Microsoft.Xna.Framework.Content;␍␊ |
using Microsoft.Xna.Framework;␍␊ |
using Axios.Engine.Log;␍␊ |
␍␊ |
/*␍␊ |
* The empty AxiosCommandConsole is so that when you use the comamnd console␍␊ |
|
FadeImage = tmp;␍␊ |
}␍␊ |
␍␊ |
private void ShowAxiosLog()␍␊ |
{␍␊ |
AddOutputToLog("============");␍␊ |
foreach (string l in AxiosLog.Instance.GetLogList())␍␊ |
AddOutputToLog(l);␍␊ |
AddOutputToLog("============");␍␊ |
}␍␊ |
␍␊ |
public override void InitializeCustomCommands()␍␊ |
{␍␊ |
AddCommand(new CmdObject("axioslog", "Displays the current Axios Log", input => { ShowAxiosLog(); }));␍␊ |
base.InitializeCustomCommands();␍␊ |
}␍␊ |
public override void LoadContent(ContentManager content)␍␊ |
{␍␊ |
base.LoadContent(content);␍␊ |
}␍␊ |
␍␊ |
protected override void LoadContent()␍␊ |
{␍␊ |
␍␊ |
if (Font == null)␍␊ |
Font = Game.Content.Load<SpriteFont>("Console");␍␊ |
base.LoadContent();␍␊ |
}␍␊ |
␍␊ |
protected override void UnloadContent()␍␊ |
{␍␊ |
base.UnloadContent();␍␊ |
ms_commands.Remove("axioslog");␍␊ |
}␍␊ |
}␍␊ |
}␍␊ |
#else␍␊ |