AxiosEngine-old 

AxiosEngine-old Commit Details


Date:2014-11-27 22:42:00 (10 years 23 days ago)
Author:Natalie Adams
Branch:default
Commit:f37496249731
Parents: 97265e7c111a
Message:Updating engine to work with new Gleed2D

Changes:
Aaxios/ClassDiagram1.cd (full)
Maxios/Engine/AxiosGameScreen.cs (3 diffs)

File differences

axios/ClassDiagram1.cd
1
axios/Engine/AxiosGameScreen.cs
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case "Gleed2D.InGame.TextureItemProperties":
this.LoadTextureItem((TextureItemProperties)item.Properties, layer);
break;
case "Gleed2D.InGame.RectangleItemProperties":
this.LoadRectangleItem((RectangleItemProperties)item.Properties, layer);
break;
case "Gleed2D.InGame.CircleItemProperties":
this.LoadCircleItem((CircleItemProperties)item.Properties, layer);
break;
default:
this.LoadOtherItem(item.Properties, item.PropertyType, layer);
break;
/// </summary>
/// <param name="circleitem"></param>
/// <returns></returns>
public virtual bool LoadCircleItem(object circleitem)
public virtual void LoadCircleItem(CircleItemProperties circleitem, Layer l)
{
return true;
}
public virtual void LoadPathItem(PathItemProperties pathitem, Layer l)
PathItems[pathitem.Name] = p;
}
public virtual bool LoadRectangleItem(object rectangleitem)
public virtual void LoadRectangleItem(RectangleItemProperties rectangleitem, Layer l)
{
return true;
}
public virtual void LoadTextureItem(TextureItemProperties textureitem, Layer l)

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