using System;␍␊ |
using System.Collections.Generic;␍␊ |
using System.Linq;␍␊ |
using System.Text;␍␊ |
using FarseerPhysics.Dynamics;␍␊ |
using FarseerPhysics.Common;␍␊ |
using FarseerPhysics.SamplesFramework;␍␊ |
using FarseerPhysics.Factories;␍␊ |
using Microsoft.Xna.Framework.Content;␍␊ |
using Microsoft.Xna.Framework.Graphics;␍␊ |
using Microsoft.Xna.Framework;␍␊ |
using System.Xml;␍␊ |
using System.Xml.Serialization;␍␊ |
␍␊ |
namespace Axios.Engine.Glee2D␍␊ |
{␍␊ |
///////////////////////////////////////////////////////////////////////////////////////////␍␊ |
///////////////////////////////////////////////////////////////////////////////////////////␍␊ |
//␍␊ |
// NEEDED FOR SERIALIZATION. YOU SHOULDN'T CHANGE ANYTHING BELOW!␍␊ |
//␍␊ |
///////////////////////////////////////////////////////////////////////////////////////////␍␊ |
///////////////////////////////////////////////////////////////////////////////////////////␍␊ |
␍␊ |
␍␊ |
public class CustomProperty␍␊ |
{␍␊ |
public string name;␍␊ |
public object value;␍␊ |
public Type type;␍␊ |
public string description;␍␊ |
␍␊ |
public CustomProperty()␍␊ |
{␍␊ |
}␍␊ |
␍␊ |
public CustomProperty(string n, object v, Type t, string d)␍␊ |
{␍␊ |
name = n;␍␊ |
value = v;␍␊ |
type = t;␍␊ |
description = d;␍␊ |
}␍␊ |
␍␊ |
public CustomProperty clone()␍␊ |
{␍␊ |
CustomProperty result = new CustomProperty(name, value, type, description);␍␊ |
return result;␍␊ |
}␍␊ |
}␍␊ |
␍␊ |
␍␊ |
public class SerializableDictionary : Dictionary<String, CustomProperty>, IXmlSerializable␍␊ |
{␍␊ |
␍␊ |
public SerializableDictionary()␍␊ |
: base()␍␊ |
{␍␊ |
␍␊ |
}␍␊ |
␍␊ |
public SerializableDictionary(SerializableDictionary copyfrom)␍␊ |
: base(copyfrom)␍␊ |
{␍␊ |
string[] keyscopy = new string[Keys.Count];␍␊ |
Keys.CopyTo(keyscopy, 0);␍␊ |
foreach (string key in keyscopy)␍␊ |
{␍␊ |
this[key] = this[key].clone();␍␊ |
}␍␊ |
}␍␊ |
␍␊ |
public System.Xml.Schema.XmlSchema GetSchema()␍␊ |
{␍␊ |
return null;␍␊ |
}␍␊ |
␍␊ |
public void ReadXml(System.Xml.XmlReader reader)␍␊ |
{␍␊ |
␍␊ |
bool wasEmpty = reader.IsEmptyElement;␍␊ |
reader.Read();␍␊ |
␍␊ |
if (wasEmpty) return;␍␊ |
␍␊ |
while (reader.NodeType != System.Xml.XmlNodeType.EndElement)␍␊ |
{␍␊ |
CustomProperty cp = new CustomProperty();␍␊ |
cp.name = reader.GetAttribute("Name");␍␊ |
cp.description = reader.GetAttribute("Description");␍␊ |
␍␊ |
string type = reader.GetAttribute("Type");␍␊ |
if (type == "string") cp.type = typeof(string);␍␊ |
if (type == "bool") cp.type = typeof(bool);␍␊ |
if (type == "Vector2") cp.type = typeof(Vector2);␍␊ |
if (type == "Color") cp.type = typeof(Color);␍␊ |
if (type == "Item") cp.type = typeof(Item);␍␊ |
␍␊ |
if (cp.type == typeof(Item))␍␊ |
{␍␊ |
cp.value = reader.ReadInnerXml();␍␊ |
this.Add(cp.name, cp);␍␊ |
}␍␊ |
else␍␊ |
{␍␊ |
reader.ReadStartElement("Property");␍␊ |
XmlSerializer valueSerializer = new XmlSerializer(cp.type);␍␊ |
object obj = valueSerializer.Deserialize(reader);␍␊ |
#if WINDOWS␍␊ |
cp.value = Convert.ChangeType(obj, cp.type);␍␊ |
#elif WINDOWS_PHONE || XBOX360␍␊ |
cp.value = Convert.ChangeType(obj, cp.type, null);␍␊ |
#endif␍␊ |
this.Add(cp.name, cp);␍␊ |
reader.ReadEndElement();␍␊ |
}␍␊ |
␍␊ |
reader.MoveToContent();␍␊ |
}␍␊ |
reader.ReadEndElement();␍␊ |
}␍␊ |
␍␊ |
public void WriteXml(System.Xml.XmlWriter writer)␍␊ |
{␍␊ |
foreach (String key in this.Keys)␍␊ |
{␍␊ |
writer.WriteStartElement("Property");␍␊ |
writer.WriteAttributeString("Name", this[key].name);␍␊ |
if (this[key].type == typeof(string)) writer.WriteAttributeString("Type", "string");␍␊ |
if (this[key].type == typeof(bool)) writer.WriteAttributeString("Type", "bool");␍␊ |
if (this[key].type == typeof(Vector2)) writer.WriteAttributeString("Type", "Vector2");␍␊ |
if (this[key].type == typeof(Color)) writer.WriteAttributeString("Type", "Color");␍␊ |
if (this[key].type == typeof(Item)) writer.WriteAttributeString("Type", "Item");␍␊ |
writer.WriteAttributeString("Description", this[key].description);␍␊ |
␍␊ |
if (this[key].type == typeof(Item))␍␊ |
{␍␊ |
Item item = (Item)this[key].value;␍␊ |
if (item != null) writer.WriteString(item.Name);␍␊ |
else writer.WriteString("$null$");␍␊ |
}␍␊ |
else␍␊ |
{␍␊ |
XmlSerializer valueSerializer = new XmlSerializer(this[key].type);␍␊ |
valueSerializer.Serialize(writer, this[key].value);␍␊ |
}␍␊ |
writer.WriteEndElement();␍␊ |
}␍␊ |
}␍␊ |
␍␊ |
/// <summary>␍␊ |
/// Must be called after all Items have been deserialized. ␍␊ |
/// Restores the Item references in CustomProperties of type Item.␍␊ |
/// </summary>␍␊ |
public void RestoreItemAssociations(Level level)␍␊ |
{␍␊ |
foreach (CustomProperty cp in Values)␍␊ |
{␍␊ |
if (cp.type == typeof(Item)) cp.value = level.getItemByName((string)cp.value);␍␊ |
}␍␊ |
}␍␊ |
␍␊ |
␍␊ |
}␍␊ |
}␍␊ |