| private Body _trackingBody;␍␊ |
| private Vector2 _translateCenter;␍␊ |
| private Matrix _view;␍␊ |
| ␍␊ |
| /*private Vector2 _viewCenter;␍␊ |
| ␍␊ |
| public Vector2 ViewCenter␍␊ |
| {␍␊ |
| get { return ConvertUnits.ToSimUnits(_viewCenter); }␍␊ |
| set␍␊ |
| {␍␊ |
| _translateCenter = ConvertUnits.ToDisplayUnits(value);␍␊ |
| Resize();␍␊ |
| }␍␊ |
| }␍␊ |
| ␍␊ |
| ␍␊ |
| private void Resize()␍␊ |
| {␍␊ |
| _batchView = Matrix.CreateTranslation(new Vector3(-ViewCenter.X, -ViewCenter.Y, 0)) * Matrix.CreateScale(Zoom);␍␊ |
| }*/␍␊ |
| ␍␊ |
| /// <summary>␍␊ |
| /// The constructor for the Camera2D class.␍␊ |