AxiosEngine-old 

AxiosEngine-old Commit Details


Date:2012-05-16 22:04:00 (12 years 7 months ago)
Author:Natalie Adams
Branch:default
Commit:98094c69513a
Parents: 9eba0a9fdb52
Message:+ * - Adding an extension to determine what side the objects collided on

+ * - Correcting misspelling of Extensions in String and Texture2D
Changes:
Maxios/AxiosEngine.cd (7 diffs)
Maxios/Axios_WP7.csproj (1 diff)
Maxios/Axios_Windows.csproj (1 diff)
Maxios/Axios_Xbox_360.csproj (1 diff)
Maxios/Axios_settings.cs (1 diff)
Maxios/Engine/Extensions/String.cs (1 diff)
Maxios/Engine/Extensions/Texture2D.cs (1 diff)

File differences

axios/AxiosEngine.cd
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<Class Name="Axios.Engine.AxiosGameScreen">
<Position X="3.75" Y="0.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AARoEQCHAAACAggBACAAAgAICAAAAAAAIAAAAIIQAAQ=</HashCode>
<HashCode>AARoAQCHAgBCAghBACAAAgAICAAAAAABIAAAAIAQAAA=</HashCode>
<FileName>Engine\AxiosGameScreen.cs</FileName>
</TypeIdentifier>
</Class>
<FileName>Engine\AxiosTimer.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="Axios.Engine.Extenions.AxiosExtensions_String">
<Class Name="Axios.Engine.Extensions.AxiosExtensions_String">
<Position X="14.5" Y="4.5" Width="2" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAAAA=</HashCode>
<FileName>Engine\Extensions\String.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="Axios.Engine.Extenions.AxiosExtensions_Texture2D">
<Class Name="Axios.Engine.Extensions.AxiosExtensions_Texture2D">
<Position X="14.5" Y="5.75" Width="2.25" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAQAAAAA=</HashCode>
<HashCode>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAQAgAAA=</HashCode>
<FileName>Engine\Extensions\Texture2D.cs</FileName>
</TypeIdentifier>
</Class>
<Class Name="Axios.Engine.File.AxiosFile">
<Position X="11" Y="7" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAgABAAQBAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAAgABAAQBAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<FileName>Engine\File\AxiosFile.cs</FileName>
</TypeIdentifier>
<Lollipop Position="0.2" />
<Class Name="Axios.Engine.File.AxiosIsolatedFile">
<Position X="12.75" Y="7" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<FileName>Engine\File\AxiosIsolatedFile.cs</FileName>
</TypeIdentifier>
<Lollipop Position="0.2" />
<Class Name="Axios.Engine.File.AxiosRegularFile">
<Position X="9" Y="8.25" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<FileName>Engine\File\AxiosRegularFile.cs</FileName>
</TypeIdentifier>
<Lollipop Position="0.2" />
<Class Name="Axios.Engine.File.AxiosTitleFile">
<Position X="11" Y="9.5" Width="1.5" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<FileName>Engine\File\AxiosTitleFile.cs</FileName>
</TypeIdentifier>
<Lollipop Position="0.2" />
<Interface Name="Axios.Engine.Interfaces.IAxiosFile">
<Position X="14.5" Y="7" Width="2.25" />
<TypeIdentifier>
<HashCode>AAAAAAAAAAABAAAAAAAAAAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<HashCode>AAAAAAAAAAABAAAAAAAAIAAAAAAgAAAAAAAAAAAAAAA=</HashCode>
<FileName>Engine\Interfaces\IAxiosFile.cs</FileName>
</TypeIdentifier>
</Interface>
axios/Axios_WP7.csproj
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<Compile Include="Engine\Data\AxiosDataTable.cs" />
<Compile Include="Engine\DrawableAxiosGameObject.cs" />
<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
<Compile Include="Engine\Extensions\Contact.cs" />
<Compile Include="Engine\Extensions\String.cs" />
<Compile Include="Engine\Extensions\Texture2D.cs" />
<Compile Include="Engine\File\AxiosFile.cs" />
axios/Axios_Windows.csproj
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<Compile Include="Engine\Data\DataEvents.cs" />
<Compile Include="Engine\DrawableAxiosGameObject.cs" />
<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
<Compile Include="Engine\Extensions\Contact.cs" />
<Compile Include="Engine\Extensions\String.cs" />
<Compile Include="Engine\Extensions\Texture2D.cs" />
<Compile Include="Engine\File\AxiosFile.cs" />
axios/Axios_Xbox_360.csproj
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<Compile Include="Engine\Data\DataEvents.cs" />
<Compile Include="Engine\DrawableAxiosGameObject.cs" />
<Compile Include="Engine\DrawableBreakableAxiosGameObject.cs" />
<Compile Include="Engine\Extensions\Contact.cs" />
<Compile Include="Engine\Extensions\String.cs" />
<Compile Include="Engine\Extensions\Texture2D.cs" />
<Compile Include="Engine\File\AxiosFile.cs" />
axios/Axios_settings.cs
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* - Fixing path placement in Farseer
* - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
* - Removing old debugging code
* - Adding an extension to determine what side the objects collided on
* - Correcting misspelling of Extensions in String and Texture2D
*
*/
axios/Engine/Extensions/String.cs
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namespace Axios.Engine.Extenions
namespace Axios.Engine.Extensions
{
public static class AxiosExtensions_String
{
axios/Engine/Extensions/Texture2D.cs
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using Microsoft.Xna.Framework.Graphics;
namespace Axios.Engine.Extenions
namespace Axios.Engine.Extensions
{
public enum TextureUnionLocation {
Right,

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