| }␍␊ |
| else if (input.IsMenuCancel())␍␊ |
| {␍␊ |
| if (this.ScreenState == SamplesFramework.ScreenState.Active)␍␊ |
| if (this.ScreenState == SamplesFramework.ScreenState.Active && this.TransitionPosition == 0 && this.TransitionAlpha == 1)␍␊ |
| {␍␊ |
| if (ScreenManager.GetScreens().Length == 2)␍␊ |
| ScreenManager.Game.Exit();␍␊ |
| else␍␊ |
| this.ExitScreen();␍␊ |
| //GameScreen[] screens = ScreenManager.GetScreens();␍␊ |
| //if (screens[screens.Length - 1] is BackgroundScreen ||| screens.Length )␍␊ |
| // ScreenManager.Game.Exit();␍␊ |
| //if (ScreenManager.GetScreens().Length == 2)␍␊ |
| // ScreenManager.Game.Exit();␍␊ |
| //else␍␊ |
| this.ExitScreen();␍␊ |
| }␍␊ |
| //ScreenManager.Game.Exit();␍␊ |
| }␍␊ |