AxiosEngine-old 

AxiosEngine-old Mercurial Change Log




Age Message
11 years 3 months Adding prompt class to generate rounded square for text display

Updating README
11 years 3 months Updating engine to work with new Gleed2D
11 years 9 months Updating axiosengine to support latest version of gleed2d
11 years 9 months Adding AxiosEngineFactory which provides CreateFromList factory
12 years 10 months Added tag Version_1.0.1.9 for changeset 3d9e1698e5cc
12 years 10 months Incrementing version
12 years 10 months Updating code to support mono
12 years 10 months Adding project for mono
13 years 1 month Merging with github
13 years 1 month Adding option to use second precision instead of milliosecond
13 years 2 months Added tag Version 1.0.1.7 for changeset 5f8d2fb0abeb
13 years 2 months Adding MouseAimVector to AGS

Removing Camera extension
13 years 2 months Adding new extensions
13 years 2 months Fixing bug with Axios Timer
13 years 5 months Updating changelog
13 years 5 months Adding visible property to SimpleDrawableAxiosGameObject
13 years 5 months * - Adding visible flag to DrawableAxiosGameObject
13 years 7 months * - Adding Factory for Texture2D to create from a list (ie lay a list of texture2D row by row)

* - Adding AddScreen method to ScreenManager to make the PlayerIndex optional (default of PlayerIndex.One)
13 years 8 months Changing version
13 years 8 months Added tag Version 1.0.1.6 for changeset b5444bca056e
13 years 8 months * - Starting work on AxiosCSV

* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
* - Passing Layer to Items in Glee2D library
* - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
13 years 8 months Removing using
13 years 8 months + Fixing UI detect bug

+ Adding Width/Height/Position/RealPosition to DrawableAxiosGameObject
13 years 8 months Adding double extension

Adding Texture2D comments
13 years 9 months + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via

+ * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
+ * be overwritten in each screen
+ * - Adding output to tcc console command to signal if it was disabled/enabled
+ * - Adding DegreeToRadian/RadianToDegree double extensions
13 years 9 months Adding tcc command to AxiosCommandConsole to toggle the ability to control

the camera using the arrow keys
Adding the ability to disable commands in XNACC from AxiosCommandConsole
13 years 9 months Must be static
13 years 9 months Adding inputstate extension
13 years 9 months + * - Adding rotation to DrawableAxiosGameObject

+ * - Adding InputState extensions to test for input agaisnt Player One
13 years 9 months Removing unneeded comments

Adding a check in Body class to make sure fixtures exist before executing code
13 years 9 months Changing variables in CommandConsoleBase to be non-static
13 years 9 months * - Adding axioslog command to output AxiosLog
13 years 9 months + * - Adding IsNullOrWhiteSpace extension for support for Xbox 360

+ * - Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360
13 years 9 months merged xnacc integration
13 years 10 months + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream

+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream
13 years 10 months Fixing bug with determing what direction it is collding.
13 years 10 months - Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
13 years 10 months Changing location of GetTexture to extensions
13 years 10 months Adding missing virtual method
13 years 10 months Merging
13 years 10 months Adding log items

Adding comments
13 years 10 months Taking out an assert in Farseer
13 years 10 months Adding Contact extension
13 years 10 months Adding Cut extension method to Texture2D.cs

Will create a subTexture of Width & Height from top-left
13 years 10 months Added tag Version 1.0.1.5 for changeset e46b0565817a
13 years 10 months Updating version number
13 years 10 months Removed tag Version 1.0.1.5
13 years 10 months Adding region section for changelog
13 years 10 months Added tag Version 1.0.1.5 for changeset cbfc9f26b2d0
13 years 10 months Removing suo file
13 years 10 months + * - Adding an extension to determine what side the objects collided on

+ * - Correcting misspelling of Extensions in String and Texture2D
13 years 10 months Updating changelog

Attempting to add center tracking of body
13 years 10 months Removing old debugging code
13 years 10 months Getting rid of legacy folder
13 years 10 months + * - Fixing path placement in Farseer

* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
13 years 10 months Modfying draw method in AxiosGameScreen to draw Gleed2D textures
13 years 10 months Adding support to load a Gleed2D level from a stream
13 years 10 months Adding GetStream(FileMode) to get the stream of a file
13 years 10 months It is Gleed2D not Glee2D
13 years 10 months Correcting naming issue with Gleed2D (again)
13 years 10 months Correcting naming issue with Gleed2D
13 years 10 months Adding a cache for loading in textures

Splitting the code for Gleed2D into seperate files
13 years 10 months Adding license for Glee2D

Adding support for Glee2D
13 years 10 months Adding support for Glee2D
13 years 10 months Updating changelog
13 years 10 months Removing uneeded Game Screen check

Adding SplitFlat that takes in offsets
13 years 10 months * 1.0.1.5 - 5/5/2012

* - Adding SplitFlat extension for Texture2D
13 years 10 months Merge with axios-newgsm
Commit 5c2ef02643a9, by nathan@daedalus
13 years 10 months Commiting before merge
Commit 7f019dae1ee8, by nathan@daedalus
13 years 11 months Adding a check to only tick a timer if the window is active
Commit 5b5b96a46617, by nathan@daedalus
13 years 11 months Committing licenses
Commit 902e4ea4393a, by nathan@daedalus
13 years 11 months - Adding a check in the AxiosTimer update to only tick if the game is active
Commit e983ddaab7d8, by nathan@daedalus
13 years 11 months Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly
Commit 25cf22fd732b, by nathan@daedalus
13 years 11 months + * - Adding properties in DrawableAxiosGameObject to turn on/off the following:

+ * - AdjustUnits
+ * - RelativeToCamera
+ * - Cleaning and sorting using statements
Commit c6bbde29ce55, by nathan@daedalus
13 years 11 months * 1.0.1.1 - 3/22/2012

+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
Commit a2dd021b866c, by nathan@daedalus
13 years 11 months Fixing issue with UI objects and collision with mouse pointer
Commit 6526c5e6050c, by nathan@daedalus
13 years 11 months Adding support for intersecting a floating point rectangle
Commit 1dffc3cc41e1, by nathan@daedalus
13 years 11 months Adding support for a rectangle class that uses floats instead of ints
Commit 89349dfb8461, by nathan@daedalus
14 years 1 day - Fixing bug with last screen not exiting if it is a background screen
Commit 5f677872a79b, by nathan@daedalus
14 years 1 day Taking out hard coded debug statements

Adding field to allow/disallow automated mouse joints
Commit 295db41d9790, by nathan@daedalus
14 years 2 days Adding checks for if objects get deleted too fast

Fixing post-build event to create combined directory
Commit 007bf2a6fc8b, by nathan@daedalus
14 years 2 days Adding initial files
Commit bffd63700ae0, by nathan@daedalus
13 years 1 month Initial commit
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