AxiosEngine-old 

AxiosEngine-old Mercurial Change Log




Age Message
10 years 9 months Adding prompt class to generate rounded square for text display

Updating README
10 years 9 months Updating engine to work with new Gleed2D
11 years 3 months Updating axiosengine to support latest version of gleed2d
11 years 3 months Adding AxiosEngineFactory which provides CreateFromList factory
12 years 3 months Added tag Version_1.0.1.9 for changeset 3d9e1698e5cc
12 years 3 months Incrementing version
12 years 3 months Updating code to support mono
12 years 3 months Adding project for mono
12 years 7 months Merging with github
12 years 7 months Adding option to use second precision instead of milliosecond
12 years 8 months Added tag Version 1.0.1.7 for changeset 5f8d2fb0abeb
12 years 8 months Adding MouseAimVector to AGS

Removing Camera extension
12 years 8 months Adding new extensions
12 years 8 months Fixing bug with Axios Timer
12 years 11 months Updating changelog
12 years 11 months Adding visible property to SimpleDrawableAxiosGameObject
12 years 11 months * - Adding visible flag to DrawableAxiosGameObject
13 years 1 month * - Adding Factory for Texture2D to create from a list (ie lay a list of texture2D row by row)

* - Adding AddScreen method to ScreenManager to make the PlayerIndex optional (default of PlayerIndex.One)
13 years 1 month Changing version
13 years 1 month Added tag Version 1.0.1.6 for changeset b5444bca056e
13 years 1 month * - Starting work on AxiosCSV

* - Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
* - Passing Layer to Items in Glee2D library
* - Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
13 years 1 month Removing using
13 years 2 months + Fixing UI detect bug

+ Adding Width/Height/Position/RealPosition to DrawableAxiosGameObject
13 years 2 months Adding double extension

Adding Texture2D comments
13 years 2 months + * - Adding a behavior in AxiosGameScreen where the camera will be controllable via

+ * arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
+ * be overwritten in each screen
+ * - Adding output to tcc console command to signal if it was disabled/enabled
+ * - Adding DegreeToRadian/RadianToDegree double extensions
13 years 3 months Adding tcc command to AxiosCommandConsole to toggle the ability to control

the camera using the arrow keys
Adding the ability to disable commands in XNACC from AxiosCommandConsole
13 years 3 months Must be static
13 years 3 months Adding inputstate extension
13 years 3 months + * - Adding rotation to DrawableAxiosGameObject

+ * - Adding InputState extensions to test for input agaisnt Player One
13 years 3 months Removing unneeded comments

Adding a check in Body class to make sure fixtures exist before executing code
13 years 3 months Changing variables in CommandConsoleBase to be non-static
13 years 3 months * - Adding axioslog command to output AxiosLog
13 years 3 months + * - Adding IsNullOrWhiteSpace extension for support for Xbox 360

+ * - Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360
13 years 3 months merged xnacc integration
13 years 3 months + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream

+ * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream
13 years 3 months Fixing bug with determing what direction it is collding.
13 years 3 months - Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
13 years 3 months Changing location of GetTexture to extensions
13 years 3 months Adding missing virtual method
13 years 3 months Merging
13 years 3 months Adding log items

Adding comments
13 years 3 months Taking out an assert in Farseer
13 years 3 months Adding Contact extension
13 years 3 months Adding Cut extension method to Texture2D.cs

Will create a subTexture of Width & Height from top-left
13 years 3 months Added tag Version 1.0.1.5 for changeset e46b0565817a
13 years 3 months Updating version number
13 years 3 months Removed tag Version 1.0.1.5
13 years 3 months Adding region section for changelog
13 years 3 months Added tag Version 1.0.1.5 for changeset cbfc9f26b2d0
13 years 3 months Removing suo file
13 years 3 months + * - Adding an extension to determine what side the objects collided on

+ * - Correcting misspelling of Extensions in String and Texture2D
13 years 3 months Updating changelog

Attempting to add center tracking of body
13 years 3 months Removing old debugging code
13 years 3 months Getting rid of legacy folder
13 years 3 months + * - Fixing path placement in Farseer

* Fixing rectangle placement in Farseer
+ * - Moving base.draw to last in AxiosGameScreen to make sure Farseer debug information is visible
13 years 3 months Modfying draw method in AxiosGameScreen to draw Gleed2D textures
13 years 3 months Adding support to load a Gleed2D level from a stream
13 years 3 months Adding GetStream(FileMode) to get the stream of a file
13 years 3 months It is Gleed2D not Glee2D
13 years 3 months Correcting naming issue with Gleed2D (again)
13 years 3 months Correcting naming issue with Gleed2D
13 years 3 months Adding a cache for loading in textures

Splitting the code for Gleed2D into seperate files
13 years 3 months Adding license for Glee2D

Adding support for Glee2D
13 years 3 months Adding support for Glee2D
13 years 4 months Updating changelog
13 years 4 months Removing uneeded Game Screen check

Adding SplitFlat that takes in offsets
13 years 4 months * 1.0.1.5 - 5/5/2012

* - Adding SplitFlat extension for Texture2D
13 years 4 months Merge with axios-newgsm
Commit 5c2ef02643a9, by nathan@daedalus
13 years 4 months Commiting before merge
Commit 7f019dae1ee8, by nathan@daedalus
13 years 4 months Adding a check to only tick a timer if the window is active
Commit 5b5b96a46617, by nathan@daedalus
13 years 4 months Committing licenses
Commit 902e4ea4393a, by nathan@daedalus
13 years 4 months - Adding a check in the AxiosTimer update to only tick if the game is active
Commit e983ddaab7d8, by nathan@daedalus
13 years 4 months Making AxiosTimer inheirt from AxiosGameObject for it to be casted properly
Commit 25cf22fd732b, by nathan@daedalus
13 years 5 months + * - Adding properties in DrawableAxiosGameObject to turn on/off the following:

+ * - AdjustUnits
+ * - RelativeToCamera
+ * - Cleaning and sorting using statements
Commit c6bbde29ce55, by nathan@daedalus
13 years 5 months * 1.0.1.1 - 3/22/2012

+ * - Fixing UI collision with mouse pointer
+ * - Adding AxiosRectangle and AxiosPoint classes
Commit a2dd021b866c, by nathan@daedalus
13 years 5 months Fixing issue with UI objects and collision with mouse pointer
Commit 6526c5e6050c, by nathan@daedalus
13 years 5 months Adding support for intersecting a floating point rectangle
Commit 1dffc3cc41e1, by nathan@daedalus
13 years 5 months Adding support for a rectangle class that uses floats instead of ints
Commit 89349dfb8461, by nathan@daedalus
13 years 5 months - Fixing bug with last screen not exiting if it is a background screen
Commit 5f677872a79b, by nathan@daedalus
13 years 5 months Taking out hard coded debug statements

Adding field to allow/disallow automated mouse joints
Commit 295db41d9790, by nathan@daedalus
13 years 5 months Adding checks for if objects get deleted too fast

Fixing post-build event to create combined directory
Commit 007bf2a6fc8b, by nathan@daedalus
13 years 5 months Adding initial files
Commit bffd63700ae0, by nathan@daedalus
12 years 7 months Initial commit
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