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Download Axios.1.0.1.6_Release.zip


Attention! This file is marked as deprecated, download it only if you are sure you need this specific version.

Axios.1.0.1.6_Release.zip - 542.89 kB
md5: 40170b0ee97da9992271b3579507cb09

Changes

  • 1.0.1.6 - 5/18/2012
      • Adding cut extension - [Author: BJD]
      • Adding support for custom handling of Gleed2D items
      • Changing location of GetTexture to extensions
      • Enabling commented log messages
      • Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
      • Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
      • Changing IAxiosFile.GetStream() to return Stream instead of FileStream
      • Adding support for XNACC
      • Fixed a bug where cleanup actions were being performed in Deactivate instead of Unload in AxiosGameScreen
      • Adding IsNullOrWhiteSpace extension for support for Xbox 360
      • Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360
      • Adding axioslog command to output AxiosLog
      • Changing variables in CommandConsoleBase to be non-static
      • Adding rotation to DrawableAxiosGameObject
      • Adding InputState extensions to test for input agaisnt Player One
      • Adding the ability to disable commands in XNACC from AxiosCommandConsole
      • Adding a behavior in AxiosGameScreen where the camera will be controllable via
    • arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
    • be overwritten in each screen
      • Adding output to tcc console command to signal if it was disabled/enabled
      • Adding DegreeToRadian/RadianToDegree double extensions
      • Fixing UI detect bug
      • Adding Width/Height/Position/RealPosition to DrawableAxiosGameObject
      • Starting work on AxiosCSV
      • Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
      • Passing Layer to Items in Glee2D library
      • Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen

Uploaded: 11 years 4 months ago by Natalie Adams

Downloads: 25

Labels:
Type:Archive
OpSys:All
Other:Deprecated

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