Attention! This file is marked as deprecated, download it only if you are sure you need this specific version.
Axios.1.0.1.6_Release.zip - 542.89 kBmd5: 40170b0ee97da9992271b3579507cb09
Changes
- 1.0.1.6 - 5/18/2012
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- Adding cut extension - [Author: BJD]
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- Adding support for custom handling of Gleed2D items
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- Changing location of GetTexture to extensions
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- Enabling commented log messages
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- Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library
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- Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream
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- Changing IAxiosFile.GetStream() to return Stream instead of FileStream
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- Adding support for XNACC
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- Fixed a bug where cleanup actions were being performed in Deactivate instead of Unload in AxiosGameScreen
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- Adding IsNullOrWhiteSpace extension for support for Xbox 360
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- Upon some testing - developers will need to use #if WINDOWS/#endif tags to make sure they can't use XNACC in WP7/Xbox360
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- Adding axioslog command to output AxiosLog
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- Changing variables in CommandConsoleBase to be non-static
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- Adding rotation to DrawableAxiosGameObject
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- Adding InputState extensions to test for input agaisnt Player One
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- Adding the ability to disable commands in XNACC from AxiosCommandConsole
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- Adding a behavior in AxiosGameScreen where the camera will be controllable via
- arrow keys in DEBUG releases and disabled in RELEASE releases. This behavior can
- be overwritten in each screen
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- Adding output to tcc console command to signal if it was disabled/enabled
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- Adding DegreeToRadian/RadianToDegree double extensions
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- Fixing UI detect bug
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- Adding Width/Height/Position/RealPosition to DrawableAxiosGameObject
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- Starting work on AxiosCSV
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- Adding CustomProperties field to Glee2D Layer object (this is because Layers can have custom properties)
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- Passing Layer to Items in Glee2D library
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- Adding public virtual bool LoadTextureItem(TextureItem textureitem) to AxiosGameScreen
-