Root/
File | Age | Message | Size | |
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Nathan Adams: Modfying draw method in AxiosGameScreen to draw Gleed2D textures | ||||
Nathan Adams: Adding support for ability to override functionality of automated Gleed2D level loading by adding functions to AxiosGameScreen to override | ||||
Nathan Adams: It is Gleed2D not Glee2D | ||||
Nathan Adams: Adding support for ability to override functionality of automated Gleed2D level loading by adding functions to AxiosGameScreen to override | ||||
Nathan Adams: It is Gleed2D not Glee2D | ||||
Nathan Adams: + * - Changing AxiosTitleFile.GetStream() to return Stream instead of FileStream + * - Changing IAxiosFile.GetStream() to return Stream instead of FileStream | ||||
Nathan Adams: Adding support for ability to override functionality of automated Gleed2D level loading by adding functions to AxiosGameScreen to override | ||||
Nathan Adams: - Fixing bug where loadrecentangleitem wouldn't be called by Gleed2D library | ||||
Nathan Adams: Adding support for ability to override functionality of automated Gleed2D level loading by adding functions to AxiosGameScreen to override |
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